Behaviour Interactive

Behaviour Interactive

Senior Gameplay Programmer - 7 days to Die

Montreal, QC · Senior

Sponsorship not specifiedDetected 56 days ago
C#Object-Oriented ProgrammingCode ReviewUnityUnreal EngineCommunicationCollaborationMentoringAdaptability

About the role

  • Are you ready to dive into the world of cutting-edge video game development?
  • We're a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK-North & South).
  • Our day to day revolves around two core business focuses: Services and Original Games.

Responsibilities

  • Build data driven systems that are easily configurable and testable by game designers and modders.
  • Test, debug, and optimize code to ensure high quality standards.
  • Maintain code quality through mentoring, collaboration, and code review process.
  • Collaborate within a cross-functional team to design and implement core game features.

Requirements

  • 6+ years of game development experience.
  • 4+ years of game development experience focused on gameplay.
  • 4+ years of game development using Unity3D
  • Proficiency in design pattern and OOP using C# language,
  • Expertise in one or more gameplay mechanics: 3C, AI, open world mechanics.

Nice to have

  • Nous recherchons un·e programmeur·euse gameplay passionné·e pour contribuer à la création de systèmes de jeu solides et immersifs sur un projet multijoueur en monde ouvert.
  • Ce rôle vous permettra d'avoir un impact direct sur des fonctionnalités clés du jeu, de l'idéation jusqu'à la mise en production.
  • Vous participerez à la conception de systèmes flexibles, orientés données et favorisant l'itération.
  • Si vous aimez évoluer dans un environnement collaboratif et dynamique, ce poste est fait pour vous.
  • Prêt·e à plonger dans le monde du développement de jeux vidéo à la pointe de la technologie?
  • Basé à Montréal, Behaviour Interactif est un acteur majeur de l'industrie du jeu, créant des expériences inoubliables sur PC, console et mobile.
  • On est un studio indépendant dynamique avec plus de 1200 employés passionnés, et on a des studios à Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK-North & South).

Skills

  • Shipped at least one game on PC and/or consoles using Unity, Unreal Engine or other proprietary game engine
  • Adaptability and enthusiasm for working in a fast-paced, evolving environment.
  • Concevoir et mettre en œuvre des systèmes de gameplay flexibles pour un jeu multijoueur en monde ouvert;
  • Travailler en étroite collaboration avec les concepteur·rice·s de jeu afin de prototyper et d'itérer sur différents mécanismes de jeu;
  • Collaborer au sein d'une équipe multidisciplinaire pour concevoir et implémenter des fonctionnalités de jeu fondamentales;
  • Tester rigoureusement les nouvelles fonctionnalités et proposer des suggestions d'amélioration et de raffinement.

Benefits

  • Design and implement flexible gameplay systems for an open world multiplayer game.

Company info

  • Services and Original Games.
  • Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE).
  • Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight.
  • Join us and be a part of the future of interactive entertainment!
  • At Behaviour Interactive, we believe in giving everyone a fair shot.
  • We embrace a diverse and creative environment where everyone is celebrated.
  • We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.
  • We are looking for a passionate and experienced Gameplay Programmer to help shape engaging systems for an ambitious multiplayer open‑world project.
  • In this role, you will work at the heart of gameplay development, collaborating closely with designers and cross‑functional teams.
  • You'll contribute to building flexible, data‑driven systems that empower creativity and iteration.
  • This is an opportunity to have a direct impact on core game features from concept to release.
  • If you thrive in a fast‑paced, collaborative environment, this role is for you.

This listing is sourced directly from Behaviour Interactive's careers page and normalized into a canonical job model.