LIGHTSPEED
Principal Technical Animator
US-California-Los Angeles · Principal
Sponsorship not specified$139k-$261kDetected 7 days ago
C++Unreal EngineCommunicationCollaboration
About the role
- Business Unit LIGHTSPEED STUDIOS is made up of passionate players who advance the art & science of game development through great stories, great gameplay, and advanced technology.
- With a profound love for games, our Art Department is committed to exploring how the latest, cutting-edge technology can be applied to the artistic projects we oversee.
- Location State(s) US-California-Los Angeles The expected base pay range for this position in the location(s) listed above is $138,800.00 to $261,400.00 per year.
Requirements
- 8+ years of game industry experience.
- 5+ years of technical animation experience on AAA projects.
- Hands-on experience with large-scale state machine optimization.
Nice to have
- Experience with DCC tool development or engine-side development (C++ / Blueprints).
- Hands-on experience with cutting-edge directions such as Motion Matching, Control Rig, procedural animation, physics-based animation.
- US-California-Los Angeles
- Equal Employment Opportunity at Tencent
- As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community.
- We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.
Compensation
- Location State(s) US-California-Los Angeles The expected base pay range for this position in the location(s) listed above is $138,800.00 to $261,400.00 per year.
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This listing is sourced directly from LIGHTSPEED's careers page and normalized into a canonical job model.