Magnopus

Magnopus

Technical Artist (Virtual Art Department)

Los Angeles, United States

Sponsorship not specifiedDetected 67 days ago
ElixirGitPhotoshopAgilePerformance ManagementBlenderMayaUnreal EngineAR/VRResearchLeadershipCollaborationMentoring

About the role

  • We're passionate about creating rich experiences that unite the physical and digital worlds.
  • We try to foster a safe environment where we can take risks, and learn from our failures.
  • While we value individual talents, we favor collaboration more.

Responsibilities

  • Collaborate across departments and with management to devise comprehensive solutions for quality enhancement and iteration efficiency.
  • Understand quality / performance trade-offs and develop solutions that maximize both.
  • Manage multiple concurrent tasks from planning to development and delivery.
  • Thoroughly test all work in builds before submission.
  • Create and maintain comprehensive technical documentation as needed.
  • Support the Virtual Art Department team on an exciting new project to deliver high-fidelity, photo-real Virtual Production projects in Unreal Engine, ensuring solid workflows that optimize iteration and smooth runtime performance.
  • Expertise in industry-standard DCC tools (Maya, Max, Blender, Substance, Photoshop) to create 2D and 3D assets specifically for high-end realtime environments.

Requirements

  • Proficiency in Unreal Engine, including Blueprinting and deep experience with lighting, rendering, and content integration for Virtual Production pipelines.
  • Strong understanding of realtime performance constraints, with the ability to identify and resolve bottlenecks within Unreal to maintain high frame rates on target devices.
  • Past experience working on photo-real PC projects and Virtual Production workflows, including color-managed pipelines (ACES/OCIO) and HDR rendering.
  • Strong proficiency in shader development (HLSL/GLSL) to optimize visual quality while adhering to strict realtime performance objectives.
  • Experience writing and editing clear technical documentation.
  • Strong proficiency in creating and optimising through the development of shaders, with a deep understanding of HLSL or GLSL.
  • Though we've delivered a lot of crazy stuff, here are a few you can check out at home: Mission: ISS Disney Pixar Coco VR Blade Runner 2049: Memory Lab The Lion King - Virtual Production Elixir

This listing is sourced directly from Magnopus's careers page and normalized into a canonical job model.