Magnopus
Technical Artist (Virtual Art Department)
Los Angeles, United States
Sponsorship not specifiedDetected 67 days ago
ElixirGitPhotoshopAgilePerformance ManagementBlenderMayaUnreal EngineAR/VRResearchLeadershipCollaborationMentoring
About the role
- We're passionate about creating rich experiences that unite the physical and digital worlds.
- We try to foster a safe environment where we can take risks, and learn from our failures.
- While we value individual talents, we favor collaboration more.
Responsibilities
- Collaborate across departments and with management to devise comprehensive solutions for quality enhancement and iteration efficiency.
- Understand quality / performance trade-offs and develop solutions that maximize both.
- Manage multiple concurrent tasks from planning to development and delivery.
- Thoroughly test all work in builds before submission.
- Create and maintain comprehensive technical documentation as needed.
- Support the Virtual Art Department team on an exciting new project to deliver high-fidelity, photo-real Virtual Production projects in Unreal Engine, ensuring solid workflows that optimize iteration and smooth runtime performance.
- Expertise in industry-standard DCC tools (Maya, Max, Blender, Substance, Photoshop) to create 2D and 3D assets specifically for high-end realtime environments.
Requirements
- Proficiency in Unreal Engine, including Blueprinting and deep experience with lighting, rendering, and content integration for Virtual Production pipelines.
- Strong understanding of realtime performance constraints, with the ability to identify and resolve bottlenecks within Unreal to maintain high frame rates on target devices.
- Past experience working on photo-real PC projects and Virtual Production workflows, including color-managed pipelines (ACES/OCIO) and HDR rendering.
- Strong proficiency in shader development (HLSL/GLSL) to optimize visual quality while adhering to strict realtime performance objectives.
- Experience writing and editing clear technical documentation.
- Strong proficiency in creating and optimising through the development of shaders, with a deep understanding of HLSL or GLSL.
- Though we've delivered a lot of crazy stuff, here are a few you can check out at home: Mission: ISS Disney Pixar Coco VR Blade Runner 2049: Memory Lab The Lion King - Virtual Production Elixir
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This listing is sourced directly from Magnopus's careers page and normalized into a canonical job model.