tornbanner

tornbanner

Technical Director

Ontario, Canada · Director

Sponsorship not specifiedDetected 20 days ago
Stakeholder ManagementPerformance ManagementUnreal EngineLeadershipCommunicationCollaborationMentoring

About the role

  • We are seeking a Technical Director to define and drive the technical vision, architecture, and execution of our games across multiple platforms.
  • Note: While this role can be carried out remotely, candidates are required to be current residents of Canada or willing to relocate to Ontario, Canada.

Responsibilities

  • Own the technical quality of our games, including performance, scalability, stability, and maintainability.
  • Lead and support the technical leadership team, including Technical Leads, Principals, and Senior Engineers, through weekly check-ins, performance management, career development, and goal setting.
  • Partner with Production and Leadership to identify technical risks, define mitigation strategies, and ensure predictable delivery.
  • Own technical resourcing and team structure, ensuring the right expertise is applied to the highest-priority challenges.
  • Lead hiring, onboarding, and development of the programming department, building and retaining a high-performing team.
  • Balance creative excellence, technical requirements, team sustainability, and production goals to deliver high-quality game experiences.
  • Drive a culture of continuous feedback, accountability, and growth.
  • This role partners closely with Art, Design, Production, and Leadership to translate creative goals into high-performance technical solutions.
  • As the technical authority for the studio, you will own engineering standards, guide long-term technology strategy, and ensure our games are performant, stable, and built for ongoing evolution.

Requirements

  • Deep experience architecting and delivering complex systems for PC and console games.
  • Demonstrated ability to make high-impact technical decisions and guide teams through complex technical challenges.
  • Professional experience with Unreal Engine ( UE4 / UE5 ).
  • Expert-level proficiency in C++.
  • Expertise in at least one of the following areas
  • A bachelor's degree in Computer Science, Software Engineering, or equivalent.
  • Experience working in small-to-mid-sized independent studios.

Benefits

  • 6.5 weeks paid vacation.
  • Eligible for Employee Stock Options Plan.
  • Healthcare & benefits plan, for you and your family.
  • 100% parental leave top-up for 16 weeks, for Canadian employees.
  • Define and drive the overall technical vision and architecture of the studio, ensuring alignment with the studio's creative vision.
  • Flexible schedule and work location, with your choice of remote, hybrid, or on-site.

Company info

  • Torn Banner Studios is a Toronto, Canada-based independent game development studio founded in 2010.

This listing is sourced directly from tornbanner's careers page and normalized into a canonical job model.