tornbanner
Technical Director
Ontario, Canada · Director
Sponsorship not specifiedDetected 20 days ago
Stakeholder ManagementPerformance ManagementUnreal EngineLeadershipCommunicationCollaborationMentoring
About the role
- We are seeking a Technical Director to define and drive the technical vision, architecture, and execution of our games across multiple platforms.
- Note: While this role can be carried out remotely, candidates are required to be current residents of Canada or willing to relocate to Ontario, Canada.
Responsibilities
- Own the technical quality of our games, including performance, scalability, stability, and maintainability.
- Lead and support the technical leadership team, including Technical Leads, Principals, and Senior Engineers, through weekly check-ins, performance management, career development, and goal setting.
- Partner with Production and Leadership to identify technical risks, define mitigation strategies, and ensure predictable delivery.
- Own technical resourcing and team structure, ensuring the right expertise is applied to the highest-priority challenges.
- Lead hiring, onboarding, and development of the programming department, building and retaining a high-performing team.
- Balance creative excellence, technical requirements, team sustainability, and production goals to deliver high-quality game experiences.
- Drive a culture of continuous feedback, accountability, and growth.
- This role partners closely with Art, Design, Production, and Leadership to translate creative goals into high-performance technical solutions.
- As the technical authority for the studio, you will own engineering standards, guide long-term technology strategy, and ensure our games are performant, stable, and built for ongoing evolution.
Requirements
- Deep experience architecting and delivering complex systems for PC and console games.
- Demonstrated ability to make high-impact technical decisions and guide teams through complex technical challenges.
- Professional experience with Unreal Engine ( UE4 / UE5 ).
- Expert-level proficiency in C++.
- Expertise in at least one of the following areas
- A bachelor's degree in Computer Science, Software Engineering, or equivalent.
- Experience working in small-to-mid-sized independent studios.
Benefits
- 6.5 weeks paid vacation.
- Eligible for Employee Stock Options Plan.
- Healthcare & benefits plan, for you and your family.
- 100% parental leave top-up for 16 weeks, for Canadian employees.
- Define and drive the overall technical vision and architecture of the studio, ensuring alignment with the studio's creative vision.
- Flexible schedule and work location, with your choice of remote, hybrid, or on-site.
Company info
- Torn Banner Studios is a Toronto, Canada-based independent game development studio founded in 2010.
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