Behaviour Interactive

Behaviour Interactive

Project Manager - Dead by Daylight

Montreal, QC

Sponsorship not specifiedDetected 53 days ago
Project ManagementJiraConfluenceCommunicationCollaborationOrganizational Skills

About the role

  • Are you ready to dive into the world of cutting-edge video game development?
  • We're a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK-North & South).
  • Our day to day revolves around two core business focuses: Services and Original Games.

Responsibilities

  • Track tasks in JIRA and Confluence, in collaboration with leads and stakeholders, to maintain a clear and up-to-date production plan.
  • Support the team in day-to-day activities, remove blockers, and follow up as needed to maintain production momentum and efficiency.
  • Ensure clear and effective communication across teams, fostering a shared understanding of game design, development processes, and expected deliverables.
  • Lead and support individual contributors in achieving their goals.

Requirements

  • Minimum of 6 years of experience in the video game industry.
  • Minimum of 3 years of experience in production coordination multidisciplinary teams within the video game.
  • Minimum of 1 year of relevant experience managing individual contributors.
  • Strong understanding of production planning, schedules, and project management.
  • Experience with tools such as JIRA, Confluence, etc.

Nice to have

  • Experience with gameplay character development.
  • Participer aux discussions de planification, en identifiant les dépendances, les risques et en proposant des plans de rechange lorsque nécessaire;
  • Assurer le suivi des tâches dans JIRA et Confluence, en collaboration avec les responsables et les parties prenantes, afin de maintenir un plan de production clair et à jour;
  • Accompagner l'équipe dans les activités quotidiennes, lever les obstacles et assurer les suivis nécessaires pour maintenir l'élan et l'efficacité de la production;
  • Assurer une communication claire et fluide entre les différentes équipes, garantissant une compréhension commune de la conception du jeu, des processus de développement et des livrables attendus;
  • Maintenir l'équipe alignée sur les bonnes priorités tout au long de la production, en favorisant la motivation et l'atteinte des jalons de livraison dans les délais prévus;
  • Guider et gérer des contributeurs·trices individuels·lles afin qu'ils·elles puissent atteindre leurs objectifs;
  • Expérience pour le développement des personnages gameplay.

Skills

  • Services and Original Games.
  • Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight.

This listing is sourced directly from Behaviour Interactive's careers page and normalized into a canonical job model.