Blizzard Entertainment
Senior UI Technical Designer (TEMP) – Unannounced Game
Irvine, California, United States of America · Senior · Part-time
Sponsorship not specified$82k-$152kDetected 27 days ago
C#iOSUI DesignAccessibilityUnityEpicResearchCommunicationCollaborationProblem Solving
About the role
- You are comfortable operating in a dynamic environment, navigating fluid deadlines and changing priorities with purpose.
- This role offers a flexible hybrid work week from our Irvine, CA studio location, with a mix of remote and on-site days.
- This is a temporary position lasting 6 months.
Responsibilities
- Design, implement, and support UI systems and workflows that empower designers to independently create and modify UI content.
- Serve as the technical bridge between UI design and engineering, translating design needs into effective, practical solutions.
- Build and maintain UI layouts, styles, and behaviors using Unity UI systems, including UI Builder and Visual Scripting.
- Partner with UI Engineers to ensure UI systems are scalable, maintainable, and performant across platforms.
- Collaborate closely with artists, designers, and audio to ensure UI visuals, motion, and feedback are cohesive and production‑ready.
- Create and maintain clear documentation and best practices to support consistent adoption of UI workflows.
- Anticipate UI technical risks and evolve systems to support future content, tooling, and team needs.
- Solid scripting ability (e.g., C#, Lua, or equivalent) to support UI systems and behaviors when needed.
- Proven experience collaborating across disciplines, including design, engineering, art, and audio.
- Familiarity with accessibility considerations in UI design.
Requirements
- Hands-on experience designing, implementing, and iterating on UI systems directly in a game engine.
- Strong understanding of modern game UI architecture, workflows, and best practices, with experience supporting scalable and maintainable systems.
- Hands-on experience with Unity UI systems, including UI Builder, layout tools, data-driven UI concepts, and visual scripting or similar tools.
- Excellent communication skills, with the ability to explain technical concepts clearly to non-engineers.
- Experience supporting live patchable UI content and addressable asset workflows.
- Required Application Materials Portfolio or examples demonstrating UI systems, workflows, or in-engine UI implementation.
- Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards.
- Relocation is not required.
- Minimum Requirements 8+ years of professional game development experience, focused on UI design, technical design, or UI implementation, including shipping at least one AAA game with significant UI scope.
Compensation
- In the U.S., the standard base pay range for this role is $82,240.00 - $152,160.00 Annual.
Company info
- We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™.
- At Blizzard, we craft genre-defining games and legendary worlds for all to share.
- We are looking for a Senior UI Technical Designer to help craft a new, unannounced game for Blizzard.
- Our team values creativity, collaboration, and a dedication to quality, and we are searching for contributors aligned with our core Blizzard values to add to our team of dedicated game makers.
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This listing is sourced directly from Blizzard Entertainment's careers page and normalized into a canonical job model.