Blizzard Entertainment

Blizzard Entertainment

Senior UI Technical Designer (TEMP) – Unannounced Game

Irvine, California, United States of America · Senior · Part-time

Sponsorship not specified$82k-$152kDetected 27 days ago
C#iOSUI DesignAccessibilityUnityEpicResearchCommunicationCollaborationProblem Solving

About the role

  • You are comfortable operating in a dynamic environment, navigating fluid deadlines and changing priorities with purpose.
  • This role offers a flexible hybrid work week from our Irvine, CA studio location, with a mix of remote and on-site days.
  • This is a temporary position lasting 6 months.

Responsibilities

  • Design, implement, and support UI systems and workflows that empower designers to independently create and modify UI content.
  • Serve as the technical bridge between UI design and engineering, translating design needs into effective, practical solutions.
  • Build and maintain UI layouts, styles, and behaviors using Unity UI systems, including UI Builder and Visual Scripting.
  • Partner with UI Engineers to ensure UI systems are scalable, maintainable, and performant across platforms.
  • Collaborate closely with artists, designers, and audio to ensure UI visuals, motion, and feedback are cohesive and production‑ready.
  • Create and maintain clear documentation and best practices to support consistent adoption of UI workflows.
  • Anticipate UI technical risks and evolve systems to support future content, tooling, and team needs.
  • Solid scripting ability (e.g., C#, Lua, or equivalent) to support UI systems and behaviors when needed.
  • Proven experience collaborating across disciplines, including design, engineering, art, and audio.
  • Familiarity with accessibility considerations in UI design.

Requirements

  • Hands-on experience designing, implementing, and iterating on UI systems directly in a game engine.
  • Strong understanding of modern game UI architecture, workflows, and best practices, with experience supporting scalable and maintainable systems.
  • Hands-on experience with Unity UI systems, including UI Builder, layout tools, data-driven UI concepts, and visual scripting or similar tools.
  • Excellent communication skills, with the ability to explain technical concepts clearly to non-engineers.
  • Experience supporting live patchable UI content and addressable asset workflows.
  • Required Application Materials Portfolio or examples demonstrating UI systems, workflows, or in-engine UI implementation.
  • Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards.
  • Relocation is not required.
  • Minimum Requirements 8+ years of professional game development experience, focused on UI design, technical design, or UI implementation, including shipping at least one AAA game with significant UI scope.

Compensation

  • In the U.S., the standard base pay range for this role is $82,240.00 - $152,160.00 Annual.

Company info

  • We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™.
  • At Blizzard, we craft genre-defining games and legendary worlds for all to share.
  • We are looking for a Senior UI Technical Designer to help craft a new, unannounced game for Blizzard.
  • Our team values creativity, collaboration, and a dedication to quality, and we are searching for contributors aligned with our core Blizzard values to add to our team of dedicated game makers.

This listing is sourced directly from Blizzard Entertainment's careers page and normalized into a canonical job model.