Blizzard Entertainment

Blizzard Entertainment

Senior Software Engineer (Temp)

Irvine, California, United States of America · Senior · Part-time

Sponsorship not specified$103k-$190kDetected 30 days ago
JavaScriptPythoniOSDistributed SystemsAWSGCPCloud PlatformsCI/CDJenkinsPlatform EngineeringIncident ResponseEpicResearchCommunicationCollaboration

About the role

  • Team Name: Diablo Immortal Job Title: Senior Software Engineer (Temp) | Diablo Immortal | Irvine, CA Requisition ID: R027490 Job Description: We Need You The minions of Hell are growing stronger...
  • Join us as we write the next chapter in the Diablo universe!
  • Diablo Immortal, a Massively Multiplayer Action-RPG mobile game set in the world of Sanctuary, lets heroes slay demons anywhere, at any time.

Responsibilities

  • Come work with us, and together, we'll create something amazing.
  • Develop and improve build, release, and deployment pipelines (e.g., Jenkins, CI/CD), driving automation and reliability within your domain.
  • Support and enhance platform integration and distribution across mobile (Google Play / Apple) and PC (Battle.net), ensuring smooth releases at scale.
  • Optimize download, patching, and build size efficiency (e.g., patching strategies, in-game delivery improvements).
  • Design and build live service tools and dashboards to support monitoring, incident response, and operational visibility.
  • Drive technical direction and execution of technical roadmaps, translating product and engineering goals into actionable plans within your area.
  • Partner with producers and cross-functional teams to improve workflows, delivery pipelines, and release processes.
  • Collaborate with internal and external partners to design and implement scalable technical solutions.
  • Proven ability to define technical direction and drive execution across multiple teams, including internal and external partners.
  • Ability to independently drive large, ambiguous technical problems to completion.

Requirements

  • 8+ years of experience in game development, platform engineering, or live services, with a track record of owning and delivering large-scale systems in production.
  • Strong proficiency in one or more languages such as JavaScript, Python, or C#.
  • Experience with distributed systems, platform integrations, or large-scale backend architecture.
  • Experience with CI/CD systems (e.g., Jenkins) and release automation.
  • Experience working with cloud infrastructure (AWS or GCP).
  • Demonstrated ability to balance tradeoffs across performance, scalability, cost, and development velocity.
  • Familiarity with Battle.net or similar platform technologies.
  • Experience optimizing game distribution, patching, or backend cost efficiency.
  • Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards.
  • Minimum Requirements 8+ years of experience in game development, platform engineering, or live services, with a track record of owning and delivering large-scale systems in production.

Compensation

  • In the U.S., the standard base pay range for this role is $102,800.00 - $190,204.00 Annual.

Benefits

  • Experience working in ambiguous environments, driving clarity, prioritization, and execution Bonus Points Experience with cross-platform ecosystems (mobile + PC).

This listing is sourced directly from Blizzard Entertainment's careers page and normalized into a canonical job model.