Nvidia

Nvidia

Machine Learning Engineer, GeForce G-Assist

US, CA, Santa Clara · Senior

Sponsorship not specifiedDetected 5 days ago
C++CMachine LearningData ScienceRAGAgentic AI

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odds of building a lasting career here

42Risky
Cap-exempt (no lottery)0
Sponsors this role100
Entry-level history0
PERM / green-card track0
Lottery odds40
Fits your clock70

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Employer immigration record

from this employer's Department of Labor filings

Green-card filing pattern in this occupation

Context, not a finding about this posting: of this employer's 399 green-card filings in this occupation, 96% were for a worker who already held the job.

Green-card follow-through: 95%

Of 584 labor certifications old enough to have been used, 29 expired without the employer filing the next step. Median time from filing to decision: 497 days.97% of their filings were for a worker who already held the job.Only certifications past the 180-day window are counted — recent ones cannot have expired yet.

Files H-1B transfers

620 transfer filings in the last year, covering 1241 workers. Median labor-condition decision: 7 days. An employer that already files transfers is one that can take over an existing H-1B.

Sourced from Department of Labor LCA, PERM and prevailing-wage disclosure data. Employer matching is by name, so figures may be split across an employer's legal entities. Absence of a filing means none appears in our copy of the data, not that none exists.

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About the role

  • What you'll be doing: Together, we focus on how models behave in production, not just on benchmarks.
  • Evaluate and improve Small Language Models used in GeForce G-Assist, with an emphasis on accuracy, robustness, and conversational reliability.
  • Identify and mitigate conversation and context contamination, including state drift, prompt leakage, and retrieval cross-talk.

Responsibilities

  • Work with SLM and VLM architectures to support text and multimodal interactions.
  • Optimize local inference using llama.cpp, including quantization, memory usage, and performance tuning.
  • Read, write, and optimize C/C++ code in performance-critical paths.
  • Design and integrate retrieval-augmented generation (RAG) systems that ground responses in system and user context.
  • Support agentic AI workflows, enabling planning, tool use, and multi-step execution.
  • We work closely across engineering and product teams to ensure G-Assist performs reliably in real-world scenarios.

Requirements

  • What we need to see: 5+ years of validated experience in system software or a related field, with an M.S. or higher degree in Computer Science, Data Science, Engineering, or a related field (or equivalent experience).
  • Strong ability to read and write C/C++ code in systems-level or performance-sensitive environments, along with proficiency in Python.
  • Hands-on experience with llama.cpp or similar local inference frameworks.
  • Knowledge of SLM and VLM architectures and their trade-offs, experience with retrieval technologies and language-model integration, and familiarity with agentic AI patterns such as tool use and planning.
  • 5+ years of validated experience in system software or a related field, with an M.S. or higher degree in Computer Science, Data Science, Engineering, or a related field (or equivalent experience).

Compensation

  • Your base salary will be determined based on your location, experience, and the pay of employees in similar positions.
  • The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.

Benefits

  • We're looking for teammates who enjoy solving real problems, learning as they go, and collaborating in a tight-knit environment.

Company info

  • We are widely considered to be one of the technology world's most desirable employers, and as a result, we have some of the most forward-thinking and hardworking people in the world working for us.
  • Ways to stand out from the crowd: Experience contributing to language or multimodal models that power user-facing products, features, or workflows.

This listing is sourced directly from Nvidia's careers page and normalized into a canonical job model.