Beamdog

Beamdog

Concept Artist

Edmonton, Alberta · Full-time

Sponsorship not specifiedDetected 20 days ago
PhotoshopIllustratorBlenderMayaUnreal EngineCommunication

About the role

  • This position is full time in-office based out of Edmonton, Alberta.
  • Iterate quickly using sketches, roughs, and 3D block-ins to provide multiple directional options for the Art Director.
  • Generate a variety of 2D assets such as paint-overs, mood concepts, callout sheets, photobashed sketches, and portrait art.

Responsibilities

  • Help develop and refine the visual style for the project.
  • Produce concept art that clearly communicates stylistic language, gameplay intentions, and world-building details to the development team.
  • Create polished concept art for characters, environments, and key moments.
  • Create in-game UI elements, including character portraits, icons and other 2D interface assets.
  • Ensure art quality meets expectations and aligns with direction provided by leads.
  • Collaborate with Art Director to determine scope, content, and requirements for concept pieces.
  • The artist will help shape the visual direction of the project, support the development team, and contribute both exploratory concept work and practical production-ready artwork across a range of project needs.

Requirements

  • Strong proficiency with Photoshop, Illustrator, and the Adobe Creative Suite.
  • Experience understanding and working within game development pipelines.
  • Degree, diploma, or certificate in Art, Illustration, Animation, or Design (or equivalent experience).
  • Proven portfolio demonstrating a strong range of styles and high-quality visual development work.

Nice to have

  • Texturing skills and experience working with Unreal, or other game engines is a strong plus / desirable.
  • Experience with Maya Blender or other 3D DCC packages is a strong plus / desirable.

Skills

  • Strong sense of color, composition, and visual design.
  • Ability to bring characters and environments to life with personality and clarity.
  • Ability to take a concept from initial idea to final polished artwork.
  • High creativity, imagination, and visual storytelling ability.
  • An up to date portfolio must be included with your application.
  • Only candidates selected for an interview will be contacted.
  • Education and Core Skills Requirements:

Benefits

  • Education and Core Skills

Company info

  • Beamdog, a leading video game studio based in Edmonton, Alberta, has been creating captivating gaming experiences since 2009. Founded by industry veterans Trent Oster and Cameron Tofer, the studio has become renowned for developing enhanced editions of classic games and original content across multiple platforms, including Nintendo Switch, PlayStation, Xbox, PC, and mobile devices. Best known for reviving iconic Dungeons & Dragons RPGs like Baldur's Gate and Planescape: Torment, Beamdog is dedicated to delivering unforgettable experiences for gamers worldwide.
  • Position Summary:
  • Reporting to the Art Lead or Art Director, the Concept Artist is responsible for creating and rapidly iterating on clean, purposeful visual development work while also supporting downstream production art needs. This role requires strong visual aesthetics, excellent design sensibilities, and the ability to clearly render both characters and environments. The artist will help shape the visual direction of the project, support the development team, and contribute both exploratory concept work and practical production-ready artwork across a range of project needs.
  • Beamdog, a leading video game studio based in Edmonton, Alberta, has been creating captivating gaming experiences since 2009.
  • Founded by industry veterans Trent Oster and Cameron Tofer, the studio has become renowned for developing enhanced editions of classic games and original content across multiple platforms, including Nintendo Switch, PlayStation, Xbox, PC, and mobile devices.
  • Best known for reviving iconic Dungeons & Dragons RPGs like Baldur's Gate and Planescape: Torment, Beamdog is dedicated to delivering unforgettable experiences for gamers worldwide.
  • Reporting to the Art Lead or Art Director, the Concept Artist is responsible for creating and rapidly iterating on clean, purposeful visual development work while also supporting downstream production art needs.
  • This role requires strong visual aesthetics, excellent design sensibilities, and the ability to clearly render both characters and environments.
  • Best known for reviving iconic

This listing is sourced directly from Beamdog's careers page and normalized into a canonical job model.