Ubisoft
Junior Character Artist - Splinter Cell
Toronto, ON, Canada · Junior
Sponsorship not specifiedDetected 5 days ago
Computer VisionMaya
About the role
- Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more.
- We believe diverse perspectives help both players and teams thrive.
- You'll work closely with experienced artists to learn our production pipeline, tools, and workflows, while contributing characters that come to life in game.
Responsibilities
- Build high-poly and low-poly models that meet artistic and technical expectations
- Create clean, animation-ready meshes that follow deformation and technical guidelines
- Optimize assets to meet performance and technical requirements
- Collaborate with a positive, team-focused mindset
- Welcome feedback and support iterative improvement
- This posting is for an existing vacancy and is not intended to build a candidate pool for future opportunities.
Compensation
- The final base salary offered will be determined within the compensation standards, following the interview process and will depend on several factors, including but not limited to the candidate's experience, skills, qualifications, scope of responsibilities, location, and internal equity considerations.
- In addition to yearly base salary, total compensation may include other elements such as variable pay or benefits, where applicable.
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This listing is sourced directly from Ubisoft's careers page and normalized into a canonical job model.