Nvidia

Nvidia

Applied Systems Engineering Rotation Engineer - New College Graduate 2026

US, CA, Santa Clara · Junior · Internship

Sponsorship not specifiedDetected 4 days ago
PythonJavaGoC++BashDistributed SystemsCloud PlatformsKubernetesLinuxData ScienceSystems EngineeringElectrical EngineeringResearchCommunicationCollaborationPublic Speaking

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odds of building a lasting career here

42Risky
Cap-exempt (no lottery)0
Sponsors this role100
Entry-level history0
PERM / green-card track0
Lottery odds40
Fits your clock70

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Employer immigration record

from this employer's Department of Labor filings

Green-card filing pattern in this occupation

Context, not a finding about this posting: of this employer's 399 green-card filings in this occupation, 96% were for a worker who already held the job.

Green-card intent detected

NVIDIA Corporation obtained a prevailing wage determination for Software Developers in Santa Clara, CALIFORNIA on 2026-06-08. No matching green-card filing appears in our data yet. The determination expires in 0 days (2026-09-05), and a green-card filing must follow before then or the employer starts over.+2 more active determinations on file

Green-card follow-through: 92%

Of 382 labor certifications old enough to have been used, 29 expired without the employer filing the next step. Median time from filing to decision: 497 days.97% of their filings were for a worker who already held the job.Only certifications past the 180-day window are counted — recent ones cannot have expired yet.

Files H-1B transfers

620 transfer filings in the last year, covering 1241 workers. Median labor-condition decision: 7 days. An employer that already files transfers is one that can take over an existing H-1B.

Sourced from Department of Labor LCA, PERM and prevailing-wage disclosure data. Employer matching is by name, so figures may be split across an employer's legal entities. Absence of a filing means none appears in our copy of the data, not that none exists.

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About the role

  • NVIDIA is looking for enthusiastic New College Graduates to join the Applied Systems Engineering team in a 12-month rotation program.
  • ASE engages with the entire lifecycle of next-generation AI supercomputing pre-clusters at scale.
  • As an Applied Systems Engineering Rotation Engineer, you will move through different teams such as Architecture, Bring-up, and Production.

Responsibilities

  • Contribute to system-level designs for large-scale accelerated computing environments, including reusable reference architectures and deployment-specific solutions.
  • Evaluate, prototype, and validate emerging infrastructure, hardware, software, firmware, networking, storage, and accelerator technologies.
  • Support end-to-end system integration, bring-up, validation, and production-readiness activities across cross-functional engineering teams.
  • Define, document, and communicate engineering requirements, design tradeoffs, debug methods, findings, and recommendations.
  • Build or improve dashboards, automation, tools, and workflows that support issue detection, diagnosis, recovery, and technical decision-making.
  • Present technical work and communicate risks, blockers, status, and recommendations through design reviews, project readouts, and cross-functional forums.
  • Experience building dashboards, visualizations, automation, scripts, or lightweight tools used by others.
  • Examples of clear technical storytelling, such as presentations, diagrams, demos, research posters, design reviews, or written technical summaries.
  • The team creates reference architectures, confirms feasibility through initial end-to-end integration and bring-up, and supports large-scale production environments.
  • Throughout four 3-month rotations, you will collaborate with senior engineers and mentors on projects that help NVIDIA design, integrate, validate, operate, and improve large-scale GPU compute clusters.

Requirements

  • Experience with software development or scripting in Linux, Bash, Python, C, C++, Java, Go, or similar technologies.
  • Experience with Linux systems, containers, Kubernetes, Slurm, networking, storage, cloud infrastructure, or on-prem infrastructure.
  • Experience with hardware/software integration, firmware/software lifecycle management, validation, production operations, or system troubleshooting.
  • Bachelor's degree or Master's degree or equivalent experience in Computer Science, Computer Engineering, Electrical Engineering, Systems Engineering, Data Science, Mathematics, Physics, or a related technical field.

Compensation

  • Your base salary will be determined based on your location, experience, and the pay of employees in similar positions.
  • The base salary range is 108,000 USD - 178,250 USD for Level 1, and 124,000 USD - 195,500 USD for Level 2.

Company info

  • These environments allow internal teams to run workloads, gather detailed telemetry, and detect and resolve issues before they impact customers.

Equal opportunity

  • NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer.

This listing is sourced directly from Nvidia's careers page and normalized into a canonical job model.