Level Home
Senior Tools Engineer
Austin · Senior
Sponsorship not specifiedDetected 153 days ago
PythonC++C#CI/CDDevOpsControlsBlenderMayaUnityUnreal Engine
About the role
- For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload.
Requirements
- Strong C++ experience with modern game engine technology (Unreal, Unity, Godot, or proprietary engines)
Nice to have
- Experience with multiple game engines and their tooling ecosystems
- Scripting language proficiency (Python, C#, Lua, or similar)
- CI/CD and DevOps background
- DCC tool integration experience (Maya, Blender, Substance, etc.)
- Version control systems and asset management at scale
Skills
- Senior Tools Engineer
- Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload.
- It's a difficult problem that requires brilliant people and tremendous effort over time.
- Custom engine editor tools and plugins
- Asset import/export pipelines and workflow automation
- Build systems and deployment infrastructure
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This listing is sourced directly from Level Home's careers page and normalized into a canonical job model.