Blackbirdinteractive

Blackbirdinteractive

Senior Gameplay Engineer, Original Game (Unreal Engine 5)

Vancouver, BC, Canada · Senior

Sponsorship not specifiedCAD 136k-CAD 170kDetected 12 days ago
C++JenkinsUnreal EngineAR/VR

About the role

  • Our studio operates as a remote-first workplace, offering flexible work arrangements.

Responsibilities

  • We are looking for a Senior Software Engineer to build various gameplay and engine systems for a new original game being developed in Unreal Engine 5.
  • You will work across core gameplay systems, AI, platforms support, build and delivery pipelines and other systems essential to delivering a polished, performant and fun experience.
  • Build gameplay systems, including narrative, exploration and inventory.
  • Support artists and animators with the Metahuman pipeline.
  • Partner closely with designers to build high quality and fun experiences.
  • Enjoy being jack-of-all-trades, getting your hands dirty and solving problems across all engineering spectrum including engine, gameplay, build systems, automation.
  • Have deep experience building and maintaining gameplay systems that are responsive, scalable, and designer-friendly.
  • Familiarity with Perforce, Jenkins, Unreal Build System, Unreal Gauntlet.

Requirements

  • Have 3+ years of experience developing in C++ in Unreal Engine 4 and 5, ideally in a platform-focused or systems programming role.
  • Experience with the modern Unreal Engine 5 systems, like Metahuman, Nanite, Lumen.

Compensation

  • CAD 136k-CAD 170k

Company info

  • At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

This listing is sourced directly from Blackbirdinteractive's careers page and normalized into a canonical job model.