Blackbirdinteractive
Senior Gameplay Engineer, Original Game (Unreal Engine 5)
Vancouver, BC, Canada · Senior
Sponsorship not specifiedCAD 136k-CAD 170kDetected 12 days ago
C++JenkinsUnreal EngineAR/VR
About the role
- Our studio operates as a remote-first workplace, offering flexible work arrangements.
Responsibilities
- We are looking for a Senior Software Engineer to build various gameplay and engine systems for a new original game being developed in Unreal Engine 5.
- You will work across core gameplay systems, AI, platforms support, build and delivery pipelines and other systems essential to delivering a polished, performant and fun experience.
- Build gameplay systems, including narrative, exploration and inventory.
- Support artists and animators with the Metahuman pipeline.
- Partner closely with designers to build high quality and fun experiences.
- Enjoy being jack-of-all-trades, getting your hands dirty and solving problems across all engineering spectrum including engine, gameplay, build systems, automation.
- Have deep experience building and maintaining gameplay systems that are responsive, scalable, and designer-friendly.
- Familiarity with Perforce, Jenkins, Unreal Build System, Unreal Gauntlet.
Requirements
- Have 3+ years of experience developing in C++ in Unreal Engine 4 and 5, ideally in a platform-focused or systems programming role.
- Experience with the modern Unreal Engine 5 systems, like Metahuman, Nanite, Lumen.
Compensation
- CAD 136k-CAD 170k
Company info
- At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.
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