Riot Games
Staff Software Engineer, Build Platforms - VALORANT
Los Angeles, USA; Mercer Island, USA · Staff+
Sponsorship not specifiedDetected 26 days ago
JavaC++C#DevOpsUnreal EngineCommunicationMentoring
About the role
- Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in many broader domains.
- As a Software Engineer, you'll also dive into projects that focus on team cohesiveness and cross-team goals.
- VALORANT is Riot's take on a character-based tactical shooter (learn more about VALORANT here ).
Responsibilities
- Drive the technical direction and decision-making at the team level, advising on aspects of delivery such as architecture, maintenance, cost, and scale.
- Identify and resolve cross-system bottlenecks across local workflows, Unreal build/cook systems, CI, release infrastructure, and developer-facing tools.
- Lead efforts to break down and execute on multi-month engineering efforts, partnering with central technology teams to leverage their expertise.
- Participate in the team's support rotation.
- That mission drives every decision in our quest to create games and experiences that make it better to be a player.
- Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday.
- Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
- Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
Requirements
- 6+ years of experience as a software engineer.
- BS degree or equivalent experience.
- Experience architecting and maintaining developer-facing products and platforms, supporting complex workflows and emerging requirements.
- Expertise with C++, C#, Java, or Go.
- Ability to communicate complex technical subjects to all levels.
- Experience mentoring other engineers.
- Experience with Perforce workflows, large Unreal workspaces, content cooking, packaging, or build artifact debugging.
- Professional experience working with cloud technologies.
- Experience working directly with Unreal Engine game build systems.
- BuildGraph and Horde experience is a plus.
- Professional experience serving as a technical lead for a team of engineers.
- Professional experience building large-scale backend systems or game services.
Nice to have
- Game DevOps experience is a plus.
Benefits
- Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules.
- We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match.
- Check out our benefits pages for more information.
Company info
- At Riot Games, we put players first.
- Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission.
- If that sounds like the kind of place you want to work, we're looking forward to your application.
Apply directly at Riot Games →Create a free account for alerts like thisView Riot Games immigration profile
This listing is sourced directly from Riot Games's careers page and normalized into a canonical job model.