Paradox Interactive
3D Environment art internship - 2nd half 2026
Delft, NL · Intern · Internship
Sponsorship not specifiedDetected 96 days ago
Maya
About the role
- Triumph Studios (a Paradox Interactive subsidiary) is looking for a 3D Environment Art Intern to assist our environment team in Delft.
- You will work on props, architecture, vegetation, set dressings, and terrain using Maya, ZBrush, and Substance Painter/Designer, implementing your work directly into our custom engine.
Requirements
- If you have a solid grasp of the environment art pipeline, strong sculpting skills, a modular mindset, and have affinity with fantasy art, we want to hear from you!
Benefits
- Experience with game mods or hobby projects is a bonus.
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This listing is sourced directly from Paradox Interactive's careers page and normalized into a canonical job model.