Level Home
Senior Producer
Austin · Senior
Sponsorship not specifiedDetected 89 days ago
Project ManagementUnityUnreal EngineCommunication
About the role
- It's a difficult problem that requires brilliant people and tremendous effort over time.
- You'll be the connective tissue between curriculum developers, engineers, designers, and educators-never a roadblock, but the person who paves the way for everyone to do their best work.
Responsibilities
- Drive Production & Delivery
- Own the end-to-end production process for EdTech curriculum development and platform integration, from concept through release and ongoing support
- Develop and implement comprehensive project plans, schedules, and resource allocation strategies that keep teams aligned and projects on track
- Build Bridges & Enable Teams
- Act as an advocate for your teams, securing the tools, resources, and support they need to accomplish their goals
- Manage Pipelines & Process
- Collaborate with quality assurance teams to establish rigorous testing and review processes for curriculum content across platforms
- Partner for Success
- We're seeking a Senior Producer who sees themselves as a partner and advocate for the teams they support.
Requirements
- 6+ years of experience as a Producer or Project Manager in EdTech, interactive media, digital product development, or related fields with a focus on complex, multi-disciplinary projects
- Strong understanding of digital development processes and the unique considerations of building interactive experiences
- Develop strong understanding of our technical architecture and development processes to effectively troubleshoot issues and remove blockers
- You know how to balance scope, timelines, and quality while ensuring every team member has what they need to succeed.
Nice to have
- Experience with live service products, including release pipelines, build processes, and live incident management
- Experience defining and implementing features that bridge different disciplines or technical systems
- Familiarity with modern development frameworks and tools (Unreal, Unity, Godot, or similar platforms)
- Experience working in fast-paced startup or scale-up environments
Skills
- Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload.
- For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload.
Benefits
- Serve as the primary liaison between curriculum developers, engineers, designers, researchers, and educators to ensure unified vision and seamless execution
- Maintain deep understanding of project scope, educational objectives, technical constraints, and timelines to provide expert guidance on development pathways
- Work closely with internal and external stakeholders (including educational partners) to ensure cohesive, integrated production
- Balance the artistic, educational, and technical aspects of interactive curriculum development to deliver exceptional learning experiences
- Whether learning at school or at home, activities that help your kid catch up or get ahead, build confidence, and minimize homework battles.
Company info
- We are committed to helping every person maximize their potential and live a life of meaning.
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This listing is sourced directly from Level Home's careers page and normalized into a canonical job model.