Level Home

Level Home

Senior Producer

Austin · Senior

Sponsorship not specifiedDetected 89 days ago
Project ManagementUnityUnreal EngineCommunication

About the role

  • It's a difficult problem that requires brilliant people and tremendous effort over time.
  • You'll be the connective tissue between curriculum developers, engineers, designers, and educators-never a roadblock, but the person who paves the way for everyone to do their best work.

Responsibilities

  • Drive Production & Delivery
  • Own the end-to-end production process for EdTech curriculum development and platform integration, from concept through release and ongoing support
  • Develop and implement comprehensive project plans, schedules, and resource allocation strategies that keep teams aligned and projects on track
  • Build Bridges & Enable Teams
  • Act as an advocate for your teams, securing the tools, resources, and support they need to accomplish their goals
  • Manage Pipelines & Process
  • Collaborate with quality assurance teams to establish rigorous testing and review processes for curriculum content across platforms
  • Partner for Success
  • We're seeking a Senior Producer who sees themselves as a partner and advocate for the teams they support.

Requirements

  • 6+ years of experience as a Producer or Project Manager in EdTech, interactive media, digital product development, or related fields with a focus on complex, multi-disciplinary projects
  • Strong understanding of digital development processes and the unique considerations of building interactive experiences
  • Develop strong understanding of our technical architecture and development processes to effectively troubleshoot issues and remove blockers
  • You know how to balance scope, timelines, and quality while ensuring every team member has what they need to succeed.

Nice to have

  • Experience with live service products, including release pipelines, build processes, and live incident management
  • Experience defining and implementing features that bridge different disciplines or technical systems
  • Familiarity with modern development frameworks and tools (Unreal, Unity, Godot, or similar platforms)
  • Experience working in fast-paced startup or scale-up environments

Skills

  • Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload.
  • For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload.

Benefits

  • Serve as the primary liaison between curriculum developers, engineers, designers, researchers, and educators to ensure unified vision and seamless execution
  • Maintain deep understanding of project scope, educational objectives, technical constraints, and timelines to provide expert guidance on development pathways
  • Work closely with internal and external stakeholders (including educational partners) to ensure cohesive, integrated production
  • Balance the artistic, educational, and technical aspects of interactive curriculum development to deliver exceptional learning experiences
  • Whether learning at school or at home, activities that help your kid catch up or get ahead, build confidence, and minimize homework battles.

Company info

  • We are committed to helping every person maximize their potential and live a life of meaning.

This listing is sourced directly from Level Home's careers page and normalized into a canonical job model.