Larian Studios
Level Designer
Quebec · Full-time
Sponsorship not specifiedDetected 48 days ago
Collaboration
About the role
- Votre présence au bureau est requise pour favoriser un esprit de collaboration et de créativité; - La capacité à s'exprimer de manière professionnelle en anglais, à l'oral comme à l'écrit*.
Responsibilities
- Build white box versions of areas after consulting with all relevant parties.
- Understand the role an area plays in the composition of the game experience, based on the narrative and design/creative directors briefing.
- Fix level design related bugs in your own or other peoples' areas
- Proven commercial experience in video game level design.
- An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel;
Requirements
- A design relevant degree.
- Ability to give and receive feedback.
- Ability to experience the game as a player.
Nice to have
- A background or degree in: Industrial Design, Architecture, Classical Art or Interaction Design
- An open, collaborative environment where ideas are welcome and encouraged
- A managerial team consisting of highly experienced game developers at the top of their fields
- Sharing hobbies and passions with like-minded colleagues
- Inclusive environment with many activities organized by the studios or the employees
- Commitment to making the best game possible for the fans, including listening to community feedback.
- Due to the global nature of our operations and the need to engage daily with an international team, fluency in English is essential for this position at Larian.
- Concepteur de niveaux
Company info
- Ability to work well as part of a distributed, international team.
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This listing is sourced directly from Larian Studios's careers page and normalized into a canonical job model.