Cloudchamberen

Cloudchamberen

Senior Rendering Programmer

Montréal, Quebec, Canada · Senior

Sponsorship not specifiedDetected 14 days ago
C++Unreal EngineCommunication

About the role

  • As a Senior Rendering Programmer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision.
  • Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles.

Responsibilities

  • Create new tools and efficient pipelines for content production.
  • We will work closely and constructively across design, art, programming, animation, and audio teams to realize our creative ambitions.
  • You'll collaborate with a passionate group of game developers including our Lead Rendering Programmer, Technical Artists, and Art Direction.

Requirements

  • This position requires professional proficiency in both French and English.
  • Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).

Skills

  • Bachelor's degree in Computer Science or related discipline.
  • 5+ years industry or related experience.
  • Experience shipping at least one AAA console and/or PC game.
  • Strong 3D Math skills.
  • Strong C/C++ experience.
  • Experience with modern GPUs and low level graphics APIs on the latest generation of gaming platforms.
  • Experience using graphics debugging tools and performance profiling.
  • Strong understanding and familiarity with current Unreal Engine technology desired.
  • Great games are born from great collaborations, supported by a culture that brings out the best in our teams.

Benefits

  • Exposure to third-party tools like Houdini, Substance Painter, and Z-Brush in terms of how they can function in a graphics pipeline is a bonus.

Company info

  • At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
  • For candidates located in Quebec:
  • This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).
  • #LI-Hybrid
  • At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits.
  • We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
  • As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment.
  • Please contact us if you need reasonable accommodation.
  • Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews.
  • When emailing prospective employees, we only use 2K.com accounts
  • At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change.

This listing is sourced directly from Cloudchamberen's careers page and normalized into a canonical job model.