Absurd Ventures
Lead Engineer, Game Systems
Santa Monica · Senior · Full-time
Sponsorship not specified$170k-$195kDetected 62 days ago
C++Systems EngineeringUnreal EngineLeadershipCommunicationProblem Solving
About the role
- The base pay range for this position is $170,000 to $195,000 per year.
Responsibilities
- Lead the architecture, development, and maintenance of core gameplay systems, including but not limited to player control, NPC behavior, traversal, mission logic, progression, economy and inventory.
- Collaborate with designers and other stakeholders to translate design goals and specs into robust, extensible technical solutions.
- Design and develop a suite of tools to meet design workflow needs.
- Own systems performance and memory footprint, working to ensure functionality and compatibility across multiple platforms, as well as long term extensibility.
- Coordinate with design leads on tool and workflow design.
- Shipped at least one AAA title in a senior or lead systems engineering role.
Requirements
- 7+ years of professional game development experience with a focus on gameplay or systems engineering.
- Strong understanding of game engine architecture and modern gameplay systems development.
- Experience with Unreal Engine 4 or 5.
- Prior experience with open-world games or systemic gameplay projects.
Compensation
- The base pay range for this position is $170,000 to $195,000 per year.
Benefits
- Full-time job with benefits.
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This listing is sourced directly from Absurd Ventures's careers page and normalized into a canonical job model.