Light Speed Studios
Lead Combat Designer
US-California-Los Angeles
Sponsorship not specified$105k-$198kDetected 19 days ago
Unreal EngineCommunication
About the role
- Location State(s) US-California-Los Angeles The expected base pay range for this position in the location(s) listed above is $105,300.00 to $198,000.00 per year.
Responsibilities
- Drive combat gameplay features and content from initial concepts through specs, hands-on implementation, iteration and completion.
- Work closely with production partners and other leads to create road maps and milestone / sprints goals for combat features and content.
- Hands-on design and implementation of features and content and set examples for other combat designers to follow.
- Mentor and manage combat designers.
- Extensive experience in design, implementation, troubleshoot and tuning of Player 3Cs, traversal and combat mechanics.
- Extensive experience in design, implementation, troubleshoot and tuning of enemy combatants and AI behaviors.
- Experienced collaborating with animators to create gameplay friendly animations that strike the right balance between fidelity, fluidity and responsiveness.
Requirements
- 10+ years of experience in combat design, including senior, principle or lead experience.
Nice to have
- Possess an extensive knowledge of competing products and a deep understanding of the complex overlap between combat and open world gameplay systems.
- Shipped at least one AAA title from inception to finish.
- US-California-Los Angeles
- Equal Employment Opportunity at Tencent
- As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community.
- We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.
Compensation
- Location State(s) US-California-Los Angeles The expected base pay range for this position in the location(s) listed above is $105,300.00 to $198,000.00 per year.
Benefits
- Vision holder of our Player 3Cs and combat mechanics.
- Vision holder of high-level combat gameplay goals.
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This listing is sourced directly from Light Speed Studios's careers page and normalized into a canonical job model.