Niantic

Niantic

Senior Technical Artist

US - San Francisco, United States · Senior

Sponsorship not specified$200k-$212kDetected 59 days ago
PythonC++C#GitPhotoshopBlenderMaya3ds MaxUnityUnreal EngineCommunication

Stay score

odds of building a lasting career here

59Sponsors, lottery-bound
Cap-exempt (no lottery)0
Sponsors this role80
Entry-level history0
PERM / green-card track0
Lottery odds (Level IV)94
Fits your clock70

Sponsors, but it's cap-subject — you still face the weighted lottery (~61% per draw at Level IV). Good if you win; have a cap-exempt backup on your list.

Lottery odds assume a STEM candidate.

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H-1B wage level

the lottery is wage-weighted — each level is one more entry

Level IV · 4×
Level I$96,4291 entry
Level II$121,0772 entries
Level III$145,7043 entries
Level IV$170,3524 entries

This range already reaches Level IV — the maximum four lottery entries.

DOL prevailing wage, 2026-27 wage year · Special Effects Artists and Animators (27-1014) · San Francisco-Oakland-Fremont, CA. Wage level is derived by USCIS from the offered wage, occupation and worksite; the occupation shown is inferred from the job title.

Employer immigration record

from this employer's Department of Labor filings

Files H-1B transfers

2 transfer filings in the last year, covering 2 workers. Median labor-condition decision: 7 days. An employer that already files transfers is one that can take over an existing H-1B.

Sourced from Department of Labor LCA, PERM and prevailing-wage disclosure data. Employer matching is by name, so figures may be split across an employer's legal entities. Absence of a filing means none appears in our copy of the data, not that none exists.

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About the role

  • Facilitate communication and asset pipeline between engineering and art teams.
  • Conduct performance evaluations and provide optimization recommendations.
  • Salary: $200,075 to $212,082 a year Job Req.

Responsibilities

  • Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry - bringing hundreds of millions of players together through a shared love of play.
  • Whether building global sensations like "MONOPOLY GO!" from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses - Scopely consistently delivers experiences players love today and return to for years to come.
  • Scopely has global operations and partners across four continents in more than a dozen countries worldwide.
  • Please apply only through our official website and verify that all Talent Partner communications come from an email address ending in @ scopely.com.

Requirements

  • Master's degree or foreign equivalent in Entertainment Technology, Design or
  • 4 years of experience in the Job offered, as a Technical Artist,
  • Must possess academic training and/or experience in each of the following:
  • Must possess academic training and/or experience in each of the following: Programming Languages: C#,

Skills

  • Technical Artist (Scopely Explore (formerly known as Niantic)):
  • Develop, document, and maintain best practices
  • across the entire Tech Art organization.
  • and creative solutions to challenging problems.
  • Collaborate with engineering to evaluate and maintain project
  • and game health.
  • Facilitate communication and asset
  • pipeline between engineering and art teams.
  • Conduct performance evaluations and provide optimization
  • recommendations.
  • Partial telecommuting permitted.

Compensation

  • $200,075 to $212,082 a year
  • For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below.
  • In addition to base pay, employees may be eligible for equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off.
  • Base pay offered may vary depending on job-related knowledge, skills, and experience.
  • CA, CO, NJ, NY, and WA Annual Salary Range

Company info

  • Founded in 2011, Scopely is powered by its exceptional team - including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami.

This listing is sourced directly from Niantic's careers page and normalized into a canonical job model.