Mob Entertainment
Contract VFX Artist
United States
Sponsorship not specified$37k-$54kDetected 28 days ago
Unreal EngineCommunicationCollaboration
About the role
- We're looking for a Contract VFX Artist to help bring our worlds to life through high-quality, real-time visual effects.
- You'll play a key role in creating atmospheric, stylized, and gameplay-driven effects that enhance immersion, tension, and player feedback.
Responsibilities
- Create high-quality real-time VFX for gameplay, environments, and cinematics (particles, shaders, lighting effects, etc.)
- Design and implement effects that enhance player feedback, readability, and emotional impact
- Collaborate with art direction to ensure consistency with the game's visual style and tone
- Partner with designers to support gameplay clarity and moment-to-moment feedback
- Optimize VFX for performance, memory, and scalability across target platforms
- Maintain clean organization and documentation of VFX assets
Requirements
- 3+ years of experience creating real-time VFX for games
- Ability to balance visual quality with performance constraints
Nice to have
- Experience working on horror or atmospheric games
- Knowledge of Houdini or procedural VFX workflows
- Basic scripting or technical art experience
- Experience shipping at least one game title
- Familiarity with console and multi-platform optimization
- The contract rate for this position is listed below.
- San Francisco, CA
- New York City, NY
Compensation
- $37 - $54 USD hourly
- $33 - $47 USD hourly
- $28 - $40 USD hourly
Company info
- What We're Looking For
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This listing is sourced directly from Mob Entertainment's careers page and normalized into a canonical job model.