Mob Entertainment

Mob Entertainment

Contract VFX Artist

United States

Sponsorship not specified$37k-$54kDetected 28 days ago
Unreal EngineCommunicationCollaboration

About the role

  • We're looking for a Contract VFX Artist to help bring our worlds to life through high-quality, real-time visual effects.
  • You'll play a key role in creating atmospheric, stylized, and gameplay-driven effects that enhance immersion, tension, and player feedback.

Responsibilities

  • Create high-quality real-time VFX for gameplay, environments, and cinematics (particles, shaders, lighting effects, etc.)
  • Design and implement effects that enhance player feedback, readability, and emotional impact
  • Collaborate with art direction to ensure consistency with the game's visual style and tone
  • Partner with designers to support gameplay clarity and moment-to-moment feedback
  • Optimize VFX for performance, memory, and scalability across target platforms
  • Maintain clean organization and documentation of VFX assets

Requirements

  • 3+ years of experience creating real-time VFX for games
  • Ability to balance visual quality with performance constraints

Nice to have

  • Experience working on horror or atmospheric games
  • Knowledge of Houdini or procedural VFX workflows
  • Basic scripting or technical art experience
  • Experience shipping at least one game title
  • Familiarity with console and multi-platform optimization
  • The contract rate for this position is listed below.
  • San Francisco, CA
  • New York City, NY

Compensation

  • $37 - $54 USD hourly
  • $33 - $47 USD hourly
  • $28 - $40 USD hourly

Company info

  • What We're Looking For

This listing is sourced directly from Mob Entertainment's careers page and normalized into a canonical job model.