Bedrock Robotics

Bedrock Robotics

Machine Learning Engineer: Perception Analytics

San Francisco, CA

Sponsorship not specifiedDetected 1 day ago
PythonRustC++AlgorithmsMachine LearningPyTorchData AnalysisData ScienceRoboticsSensors

About the role

  • Based in the Bay Area with the ability to be onsite at our SF office on a daily/weekly basis

Responsibilities

  • Develop perception algorithms for re-id of vehicles on massive construction sites
  • Strong data analysis skills across statistical characterization of sensor data, corner-case and anomaly discovery, and evaluation design

Requirements

  • MSc or advanced degree in Computer Science, Robotics, or a related field
  • 4+ years of professional experience shipping perception systems to production (ideally on robotic or other embedded platforms), with strong hands-on experience in a modeling framework (e.g. PyTorch)
  • Prior experience with object re-ID tasks
  • Experience with the Rust programming language

Company info

  • At Bedrock, we're moving AI out of the lab and into the real world.
  • Our team is composed of industry veterans who helped launch Waymo, scaled Segment to a $3.2B acquisition, and grew Uber Freight to $5B in revenue.
  • Today, we're deploying autonomous systems on heavy construction machinery across the country, accelerating project schedules of billion-dollar infrastructure projects and improving safety on job sites.
  • Backed by $350M in funding, we're working quickly to close the gap between America's surging demand for housing, data centers, manufacturing hubs, and the construction industry's growing labor shortage.
  • This is where algorithms meet steel-toed boots.
  • You'll collaborate with construction veterans and world-class engineers to solve physical-world problems that simulations can't touch.
  • If you're ready to apply cutting-edge technology to solve meaningful problems alongside a talented team-we'd love to have you join us.
  • We are looking for a perception engineer to build features for our customers' analytics.
  • This isn't just a data science job.
  • This is developing fundamental perception features to drive customer-facing platforms.
  • What are the real-world challenges in measuring dig productivity from lidar/camera data?
  • Can we modify existing perception systems to provide useful metrics for job sites?
  • How do you measure safety over an entire site given perception systems?
  • How do you re-identify the same objects across dozens of camera views on a site several city blocks wide, through dust and changing light?

This listing is sourced directly from Bedrock Robotics's careers page and normalized into a canonical job model.