OpenArt AI
Software Engineer, Agent
San Carlos, California, USA · Mid · Full-time
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About the role
- This isn't a research role - it's a product-and-systems role.
Requirements
- 2+ years of full-stack engineering experience shipping production software
- Clear communication - you can explain agent behavior and technical trade-offs to teammates who aren't engineers
Nice to have
- Experience authoring reusable Agent Skills or structured agent workflows
- Exposure to agent orchestration frameworks (Claude Agent SDK, LangGraph, or similar) or LLM evaluation / observability tooling
- Hands-on experience with image / video generation models
- Startup experience, or having built something 0 to 1 (side projects count)
- High autonomy, high growth environment
- Visa sponsorship available
- You've shipped a production agent workflow inside OpenArt's ecosystem, and real users are running it
- You've meaningfully improved a piece of the harness, a set of Agent Skills, or the eval loop - and can point to the metric that moved
Compensation
- $300k+ total compensation including base salary, bonus, equity
Visa & Work Authorization
- Visa sponsorship available
This listing is sourced directly from OpenArt AI's careers page and normalized into a canonical job model.