Bedrock Robotics
Machine Learning Engineer: Perception
San Francisco, CA
Sponsorship not specifiedDetected 78 days ago
PythonRustC++Full-Stack DevelopmentAlgorithmsMachine LearningDeep LearningTensorFlowPyTorchData EngineeringNLPComputer VisionMLOpsRoboticsSensorsResearch
About the role
- Today, we're deploying autonomous systems on heavy construction machinery across the country, accelerating project schedules of billion-dollar infrastructure projects and improving safety on job sites.
- This is where algorithms meet steel-toed boots.
- If you're ready to apply cutting-edge technology to solve meaningful problems alongside a talented team-we'd love to have you join us.
Responsibilities
- Design Early Fusion Architectures: Develop and train state-of-the-art models (e.g., BEV-based transformers) that fuse raw Lidar and Camera data to solve for object detection and semantic segmentation.
- Tackle "Messy" Physics: Build perception systems robust enough to handle dynamic occlusion (seeing the robot's own arm/bucket), particulates (dust, snow, rain), and high-vibration conditions.
- Deploy to the Edge: Optimize models for inference on embedded hardware. You will debug system-level issues, such as sensor calibration drift and latency bottlenecks.
- Collaborating with other teams to create state-of-the-art representations for downstream use cases.
- Build perception systems robust enough to handle dynamic occlusion (seeing the robot's own arm/bucket), particulates (dust, snow, rain), and high-vibration conditions.
Requirements
- 3D Geometry & Calibration: You have a deep understanding of SE(3) transformations, homogeneous coordinates, and intrinsic/extrinsic sensor calibration.
- You understand the math required to project a 3D Lidar point onto a 2D image pixel accurately.
- Early Fusion Expertise: Practical experience with architectures that fuse modalities at the feature level (e.g., BEVFusion, TransFuser, PointPainting) rather than just fusing final bounding boxes.
- SOTA Object Detection experience with modern transformer-based architectures (DETR, PETR, etc…) including similar temporal models (PETRv2, StreamPETR, …)
- Systems Fluency: You are an expert in Python, but you are also comfortable reading and writing systems code in C++ or Rust.
- You are willing to dig into the data infrastructure to ensure ground truth quality.
- You have a deep understanding of SE(3) transformations, homogeneous coordinates, and intrinsic/extrinsic sensor calibration.
- You know how to evaluate corner cases, manage or build data pipelines, use autolabels (or not), and have a strong understanding of statistical of these systems.
Benefits
- We're a group of veterans from the autonomous vehicle industry who are passionate about bringing the benefits of automation to areas in the construction industry currently underserved by the market.
- We use both computer vision and LIDAR-based approaches, so knowledge of either or both is key.
- Production ML Experience: 3+ years of experience taking deep learning models from research to real-world production using PyTorch, Tensorflow, or JAX.
- Bonus: Voxel/Occupancy Experience: Experience working with occupancy grids, NeRFs, or voxel-based representations for terrain mapping.
- Bonus: Top-Tier Research: Published work in conferences such as ICRA, IROS, CVPR, ECCV, ICCV, CoRL, or RSS
- Our roles are often flexible.
Company info
- At Bedrock, we're moving AI out of the lab and into the real world.
- Our team is composed of industry veterans who helped launch Waymo, scaled Segment to a $3.2B acquisition, and grew Uber Freight to $5B in revenue.
- Backed by $350M in funding, we're working quickly to close the gap between America's surging demand for housing, data centers, manufacturing hubs, and the construction industry's growing labor shortage.
- You'll collaborate with construction veterans and world-class engineers to solve physical-world problems that simulations can't touch.
- What we're looking for:
- Ways to stand out:
- We are looking for engineers with expertise in shipping production 3D perception systems at scale.
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