Epochgames

Epochgames

Unreal Engine Technical Artist

Winston-Salem, NC, United States

Sponsorship not specifiedDetected 1600 days ago
GitUnreal EngineEpicCommunicationCollaboration

About the role

  • Epoch Games is a volunteer-based, all-online, global game development team.
  • We have no centrally-located headquarters and are unincorporated at this time.
  • LoA:SO is an in-development indie open-world RPG set in an original fantasy world.

Requirements

  • Unreal Engine 4 experience, and experience with creating Shaders, Lighting, Particles, Optimization Work, Visual Effects (FX) and more within it
  • OpenGL and Git experience isn't required, but is recommended.
  • Communication is key to a smooth and efficient pipeline, you must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise.

Nice to have

  • Preferred Requirements:

Company info

  • http://www.indiedb.com/games/the-lays-of-althas-sundered-order
  • The address listed is our central office, but we are working as a completely remote development team at this time.
  • No relocation is necessary.
  • In this volunteer position you will be developing Shaders, Lighting,

This listing is sourced directly from Epochgames's careers page and normalized into a canonical job model.