Megazebra

Megazebra

Game Design - Level Designer (m/f/d)

Montreal, Quebec, Canada

Sponsorship not specifiedDetected 20 days ago
UnityEpicCommunication

About the role

  • ABOUT MEGAZEBRA MegaZebra has been successfully craft ing category-leading games for more than 10 years.

Responsibilities

  • Level design for a new game at the intersection of the arcade- and RPG genres
  • Create and implement exciting levels, which keep bringing new challenges to players
  • Balance levels based on data from analytics in order to optimize KPIs such as win-rates, retention, and monetization
  • 2-3 years experience in level design for mobile games
  • Ability to analyze data in order to optimize levels
  • Strong desire to deliver results and ship top quality titles
  • We have a highly experienced and very talented design-team in based in Montréal
  • Join a company with a 15-year track-record of developing and publishing our own games.

Requirements

  • MegaZebra has been successfully craft ing category-leading games for more than 10 years.
  • You can now j oin us on an epic journey as we craft a groundbreaking, new mobile game that blends mind-bending arcade gameplay with immersive RPG elements.
  • Each team has a high degree of responsibility and creative freedom for their game and is committed to creating something outstanding.

Nice to have

  • Familiarity with Unity is a plus

Compensation

  • Earn a competitive salary

Company info

  • We are a remote-first company

This listing is sourced directly from Megazebra's careers page and normalized into a canonical job model.