Megazebra
Game Design - Level Designer (m/f/d)
Montreal, Quebec, Canada
Sponsorship not specifiedDetected 20 days ago
UnityEpicCommunication
About the role
- ABOUT MEGAZEBRA MegaZebra has been successfully craft ing category-leading games for more than 10 years.
Responsibilities
- Level design for a new game at the intersection of the arcade- and RPG genres
- Create and implement exciting levels, which keep bringing new challenges to players
- Balance levels based on data from analytics in order to optimize KPIs such as win-rates, retention, and monetization
- 2-3 years experience in level design for mobile games
- Ability to analyze data in order to optimize levels
- Strong desire to deliver results and ship top quality titles
- We have a highly experienced and very talented design-team in based in Montréal
- Join a company with a 15-year track-record of developing and publishing our own games.
Requirements
- MegaZebra has been successfully craft ing category-leading games for more than 10 years.
- You can now j oin us on an epic journey as we craft a groundbreaking, new mobile game that blends mind-bending arcade gameplay with immersive RPG elements.
- Each team has a high degree of responsibility and creative freedom for their game and is committed to creating something outstanding.
Nice to have
- Familiarity with Unity is a plus
Compensation
- Earn a competitive salary
Company info
- We are a remote-first company
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This listing is sourced directly from Megazebra's careers page and normalized into a canonical job model.