Figma

Figma

PhD Intern, Software Engineer - Graphics (2027)

San Francisco, CA • New York, NY · Intern · Internship

Sponsorship not specifiedDetected 7 days ago
RustC++AlgorithmsGitFigmaResearchCommunicationCollaborationProblem Solving

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odds of building a lasting career here

42Risky
Cap-exempt (no lottery)0
Sponsors this role100
Entry-level history0
PERM / green-card track0
Lottery odds40
Fits your clock70

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Employer immigration record

from this employer's Department of Labor filings

Green-card filing pattern in this occupation

Context, not a finding about this posting: of this employer's 5 green-card filings in this occupation, 100% were for a worker who already held the job.

Green-card follow-through: 100%

Of 5 labor certifications old enough to have been used, 0 expired without the employer filing the next step. Median time from filing to decision: 476 days.100% of their filings were for a worker who already held the job.Only certifications past the 180-day window are counted — recent ones cannot have expired yet.

Files H-1B transfers

25 transfer filings in the last year, covering 25 workers. Median labor-condition decision: 7 days. An employer that already files transfers is one that can take over an existing H-1B.

Sourced from Department of Labor LCA, PERM and prevailing-wage disclosure data. Employer matching is by name, so figures may be split across an employer's legal entities. Absence of a filing means none appears in our copy of the data, not that none exists.

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About the role

  • From idea to product, Figma empowers teams to streamline workflows, move faster, and work together in real time from anywhere in the world.
  • The team plays a core, bedrock role for the company because it underpins the technology driving the user experience, touching many other teams, and as such is one of the most impactful areas of Figma.
  • The R&A team is devoted to hiring individuals with graphics expertise.

Responsibilities

  • At Figma we celebrate and support our differences.
  • Collaborate with engineers, PMs, designers, and researchers to scope and execute your work
  • Develop, validate, and document solutions from prototypes to production-ready systems
  • Drive projects that apply research insights to meaningful product challenges
  • Interest in art and design applications

Requirements

  • Additionally, if hired you will be required to attend in person onboarding.
  • Proficiency in either C++ or Rust
  • A track record of rigorous problem-solving through academic or applied research, with experience thinking holistically about use cases and the low-level technology required
  • Proficiency in WebAssembly, web graphics, 2D graphics, performance optimization, animation, geometry, or media

Compensation

  • This internship role is based in either Figma's San Francisco or New York hub offices, and has the hourly base pay rate stated below.
  • Figma's compensation and benefits are subject to change and may be modified in the future.

Company info

  • Our mission is to make rendering performant, feature-rich, reliable, maintainable and extendible across all products & surfaces.

Equal opportunity

  • If you require accommodation, please reach out to accommodations-ext@figma.com.

Visa & Work Authorization

  • employment opportunities regardless of race, color, ancestry, religion, sex, national origin, sexual orientation, age, citizenship, marital status, disability, gender identity/expression, veteran status, or any other cha

This listing is sourced directly from Figma's careers page and normalized into a canonical job model.