Roblox

Roblox

Senior Software Engineer, Video Rendering

San Mateo, CA, United States · Senior · Full-time

H1B sponsorship available$243k-$295kDetected 14 hours ago
C++AndroidLLMsResearch

Stay score

odds of building a lasting career here

64Sponsors, lottery-bound
Cap-exempt (no lottery)0
Sponsors this role100
Entry-level history0
PERM / green-card track0
Lottery odds (Level IV)94
Fits your clock70

Sponsors, but it's cap-subject — you still face the weighted lottery (~61% per draw at Level IV). Good if you win; have a cap-exempt backup on your list.

Lottery odds assume a STEM candidate.

Personalize to your clock →

H-1B wage level

the lottery is wage-weighted — each level is one more entry

Level IV · 4×
Level I$137,0931 entry
Level II$165,1312 entries
Level III$193,1493 entries
Level IV$221,1874 entries

This range already reaches Level IV — the maximum four lottery entries.

DOL prevailing wage, 2026-27 wage year · Software Developers (15-1252) · San Francisco-Oakland-Fremont, CA. Wage level is derived by USCIS from the offered wage, occupation and worksite; the occupation shown is inferred from the job title.

Employer immigration record

from this employer's Department of Labor filings

Green-card filing pattern in this occupation

Context, not a finding about this posting: of this employer's 37 green-card filings in this occupation, 100% were for a worker who already held the job.

Green-card follow-through: 79%

Of 38 labor certifications old enough to have been used, 8 expired without the employer filing the next step. Median time from filing to decision: 496 days.100% of their filings were for a worker who already held the job.Only certifications past the 180-day window are counted — recent ones cannot have expired yet.

Files H-1B transfers

70 transfer filings in the last year, covering 70 workers. Median labor-condition decision: 7 days. An employer that already files transfers is one that can take over an existing H-1B.

Sourced from Department of Labor LCA, PERM and prevailing-wage disclosure data. Employer matching is by name, so figures may be split across an employer's legal entities. Absence of a filing means none appears in our copy of the data, not that none exists.

Community outcomes

No reports yet — be the first to help the next applicant.

About the role

  • Our vision is to reimagine the way people come together, from anywhere in the world, and on any device.
  • The Video Team is responsible for adaptive video playback and rendering, screen recording, camera capture, live video, video ads, video transcoding, and moderation.
  • This is a hands-on role focused on Android with the opportunity to work across all the areas.

Responsibilities

  • For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
  • Design, develop, use AI/LLMs, optimize, and debug video capture, encoding, playback, and rendering focused on the Android platform using NDK APIs like Vulkan and AMediaCodec.
  • Collaborate with different teams all across Roblox to develop new uses of video.
  • Be guided to create state of the art video tech for gaming industry
  • An experienced engineer with 8+ years of designing, developing, and debugging complex C++ applications running on Android.

Compensation

  • $243,290 - $295,250 USD

Benefits

  • Innovate, architect, and implement our vision for video in a 3D immersive environment.
  • Have the opportunity to work on our backend microservices

Visa & Work Authorization

  • For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

This listing is sourced directly from Roblox's careers page and normalized into a canonical job model.