Blizzard Entertainment
Senior Software Engineer, UI
Irvine, California, United States of America · Senior · Part-time
Stay score
odds of building a lasting career here
Sponsors, but it's cap-subject — you still face the weighted lottery (~45% per draw at Level III). Good if you win; have a cap-exempt backup on your list.
Lottery odds assume a STEM candidate.
Personalize to your clock →H-1B wage level
the lottery is wage-weighted — each level is one more entry
The bottom of this range ($102,800) is below the Level I prevailing wage of $106,787. An H-1B cannot be filed below the prevailing wage, so an offer at the floor of this band could not be sponsored as posted.
Based on the DOL prevailing wage for this occupation and worksite, a base salary of $134,202 would place this position at wage Level II. That figure is within the posted range, and I'd like to target it. This role classifies under "Software Developers" for prevailing-wage purposes.
DOL prevailing wage, 2026-27 wage year · Software Developers (15-1252) · Los Angeles-Long Beach-Anaheim, CA. Wage level is derived by USCIS from the offered wage, occupation and worksite; the occupation shown is inferred from the job title.
Employer immigration record
from this employer's Department of Labor filings
Green-card filing pattern in this occupation
Green-card follow-through: 100%
Files H-1B transfers
Sourced from Department of Labor LCA, PERM and prevailing-wage disclosure data. Employer matching is by name, so figures may be split across an employer's legal entities. Absence of a filing means none appears in our copy of the data, not that none exists.
Community outcomes
No reports yet — be the first to help the next applicant.
About the role
- In this role, you'll work within an established yet continually evolving codebase - Azeroth is no small world.
- You'll identify challenges, solve problems, and contribute to improving the UI experience for millions of players.
- This role offers a flexible hybrid work week, with a mix of remote and on-site days.
Responsibilities
- Implement functional and polished UI features from approved concepts and designs.
- Develop back-end functionality to support front-end systems.
- Own UI features end-to-end, including implementation, iteration, bug fixing, and ongoing support.
- Provide continued engineering support for existing UI features.
- Work collaboratively with designers, engineers, and artists to build compelling UI features.
Requirements
- Proficiency in C++ or a similar language.
- Knowledge of modern data structures and algorithms.
- Knowledge of high-level scripting languages such as Lua, Perl, or PHP.
- Knowledge of World of Warcraft or other MMORPGs.
- Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards.
Skills
- Excellent teamwork and communication skills.
Compensation
- In the U.S., the standard base pay range for this role is $102,800.00 - $190,204.00 Annual.
Benefits
- Collaboration is core to how we work, so you'll partner closely with others to support a shared vision and help bring features to life.
Company info
- We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™.
- We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
- We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities.
This listing is sourced directly from Blizzard Entertainment's careers page and normalized into a canonical job model.