Clockwork Systems, Inc.

Clockwork Systems, Inc.

Senior Systems Engineer - AI Infrastructure

On Site, Palo Alto, California · Senior

Sponsorship not specified$150k-$210kDetected 9 days ago
C++CDistributed SystemsMachine LearningPyTorchSystems Engineering

Stay score

odds of building a lasting career here

59Sponsors, lottery-bound
Cap-exempt (no lottery)0
Sponsors this role80
Entry-level history0
PERM / green-card track0
Lottery odds (Level IV)94
Fits your clock70

Sponsors, but it's cap-subject — you still face the weighted lottery (~61% per draw at Level IV). Good if you win; have a cap-exempt backup on your list.

Lottery odds assume a STEM candidate.

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H-1B wage level

the lottery is wage-weighted — each level is one more entry

Level I · 1×
Level I$152,7971 entry
Level II$187,0752 entries
Level III$221,3743 entries
Level IV$255,6534 entries

The bottom of this range ($150,000) is below the Level I prevailing wage of $152,797. An H-1B cannot be filed below the prevailing wage, so an offer at the floor of this band could not be sponsored as posted.

Based on the DOL prevailing wage for this occupation and worksite, a base salary of $187,075 would place this position at wage Level II. That figure is within the posted range, and I'd like to target it. This role classifies under "Software Developers" for prevailing-wage purposes.

DOL prevailing wage, 2026-27 wage year · Software Developers (15-1252) · San Jose-Sunnyvale-Santa Clara, CA. Wage level is derived by USCIS from the offered wage, occupation and worksite; the occupation shown is inferred from the job title.

Employer immigration record

from this employer's Department of Labor filings

Files H-1B transfers

1 transfer filing in the last year, covering 1 worker. Median labor-condition decision: 10 days. An employer that already files transfers is one that can take over an existing H-1B.

Sourced from Department of Labor LCA, PERM and prevailing-wage disclosure data. Employer matching is by name, so figures may be split across an employer's legal entities. Absence of a filing means none appears in our copy of the data, not that none exists.

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About the role

  • You'll work at the intersection of GPU systems, high-speed networking, and distributed coordination-designing and implementing systems that run at scale.

Responsibilities

  • Design and implement low-level systems software for GPU clusters
  • Build components that make large-scale GPU training more reliable and efficient
  • Own systems end-to-end: from design through production
  • You've designed and built complex systems-not just deployed or operated them. Examples:
  • We are committed to building world-class teams by welcoming bright, passionate individuals from all backgrounds.
  • We believe diversity drives innovation, and we grow stronger together.

Requirements

  • Required: Systems building experience

Nice to have

  • GPU programming (CUDA) or GPU systems experience
  • High-performance networking (RDMA, InfiniBand)
  • ML framework or runtime internals
  • Cluster scheduling or orchestration systems
  • Challenging projects.
  • A friendly and inclusive workplace culture.
  • Competitive compensation.
  • We believe strong systems engineers pick up domain-specific tools quickly.

Skills

  • Strong C/C++ in systems contexts
  • Deep understanding of concurrency, memory models.
  • Experience reasoning about distributed system behavior: consistency, ordering, partial failures
  • Comfortable reading and modifying large, unfamiliar codebases

Compensation

  • For candidates hired at the posted level, the expected base salary range is $150,000 - $210,000.
  • In addition to cash compensation, this role is eligible to participate in the company's equity program, which may include stock options granted in accordance with the company's equity plan and subject to approval and applicable vesting schedules.

Benefits

  • for this position will vary based on the skills and experience you bring, as well as internal equity considerations.

Company info

  • About Clockwork Systems
  • Clockwork.io - Software Driven Fabrics to increase GPU cluster utilization
  • Clockwork Systems was founded by Stanford researchers and veteran systems engineers who share a vision for redefining the foundations of distributed computing.
  • As AI workloads grow increasingly complex, traditional infrastructure struggles to meet the demands of performance, reliability, and precise coordination.
  • Clockwork is pioneering a software-driven approach to AI fabrics by delivering cross-stack observability to catch and quickly resolve problems, workload fault tolerance to keep jobs running through failures, and performance acceleration that dynamically routes and paces traffic to avoid congestion.
  • To learn more, visit www.clockwork.io.
  • What We're Looking For

This listing is sourced directly from Clockwork Systems, Inc.'s careers page and normalized into a canonical job model.