Level Home
Lead Technical Designer (CAT)
Austin · Senior
Sponsorship not specifiedDetected 57 days ago
Design SystemsAccessibilityUnityUnreal EngineLeadershipCommunicationProblem SolvingMentoring
About the role
- It's a difficult problem that requires brilliant people and tremendous effort over time.
Responsibilities
- Lead, mentor, and grow a team of junior technical designers - setting clear expectations, providing regular feedback, and fostering a culture of craft, curiosity, and continuous improvement.
- Serve as the primary advocate for technical design workflows - identifying gaps, championing improvements, and helping establish best practices as our tools and pipelines evolve.
- Partner with engineering and art leadership to define and optimize the tools, systems, and pipelines your team relies on day-to-day.
- Translate high-level product and design goals into actionable technical solutions, balancing creative integrity with performance and maintainability.
- Drive rapid prototyping and iteration cycles, modeling a feedback-forward design process for your team.
- Collaborate cross-functionally with Engineers, Artists, and Product leads to scope, prioritize, and deliver complex feature development.
- Demonstrated history of shipped titles with complex technical design systems and a clear problem-solving approach.
- Level is looking for an experienced Lead Technical Designer to join our team and set the standard for design excellence across our product portfolio.
- This is a high-ownership role for someone who loves mentorship as much as they love building.
Requirements
- 8+ years of experience in technical design, systems design, or related engineering roles with at least 2 years in a lead or senior mentorship capacity.
- Experience leading, coaching, or formally managing junior designers or engineers.
- A track record of improving tools, workflows, or pipelines - not just using them.
- Strong proficiency in rapid prototyping and iterative design across one or more engines (Godot, Unreal, Unity).
- Comfort operating in an evolving environment where priorities shift and processes are still being defined.
Nice to have
- Experience working across multiple smaller experiences or a modular content model.
- Familiarity with UI/UX, technical art, or other art-adjacent pipelines.
Skills
- Lead Technical Designer
- Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload.
- For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload.
Benefits
- Activities that help your kid catch up or get ahead, build confidence, and minimize homework battles, whether learning at school or at home.
- Own the technical design vision for core systems and mechanics across our product portfolio, ensuring consistency, scalability, and quality across all experiences.
Company info
- We are committed to helping every person maximize their potential and live a life of meaning.
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This listing is sourced directly from Level Home's careers page and normalized into a canonical job model.