Blizzard Entertainment

Blizzard Entertainment

Lead Systems Engineer, Unreal Engine 5

Irvine, California, United States of America · Senior · Part-time

Sponsorship not specified$149k-$276kDetected 121 days ago
C++iOSRESTSystems EngineeringUnreal EngineEpicResearchLeadershipProblem SolvingMentoring

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odds of building a lasting career here

61Sponsors, lottery-bound
Cap-exempt (no lottery)0
Sponsors this role90
Entry-level history0
PERM / green-card track0
Lottery odds (Level IV)94
Fits your clock70

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Employer immigration record

from this employer's Department of Labor filings

Green-card filing pattern in this occupation

Context, not a finding about this posting: of this employer's 43 green-card filings in this occupation, 100% were for a worker who already held the job.

Green-card follow-through: 100%

Of 13 labor certifications old enough to have been used, 0 expired without the employer filing the next step. Median time from filing to decision: 384 days.100% of their filings were for a worker who already held the job.Only certifications past the 180-day window are counted — recent ones cannot have expired yet.

Files H-1B transfers

1 transfer filing in the last year, covering 1 worker. Median labor-condition decision: 7 days. An employer that already files transfers is one that can take over an existing H-1B.

Sourced from Department of Labor LCA, PERM and prevailing-wage disclosure data. Employer matching is by name, so figures may be split across an employer's legal entities. Absence of a filing means none appears in our copy of the data, not that none exists.

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About the role

  • At Blizzard, we craft genre-defining games and legendary worlds for all to share.
  • By directly managing a team of engineers and collaborating with project leadership, you will help define strategic initiatives and break down clear and achievable goals for the engine team aligned with the project goals.
  • When particularly hard problems arise, you'll draw upon the team's collective creativity to define and execute upon a technical vision that meets the project's needs.

Responsibilities

  • Manage, evaluate, and mentor the engineering staff of the engine core team.
  • Partner with the production staff and the rest of the leadership team for milestone planning and tracking development progress.
  • Author and maintain technical design documents that outline key project architectural decisions, features, milestones, and technical risks.
  • Partner in driving processes and tooling necessary to ensure the game runs smoothly and efficiently across multiple hardware platforms of varying capabilities.
  • Knowledge & Skills The ability to author, debug, and optimize production-grade C++ code.

Requirements

  • Act as the primary point of contact for required engine functionality, collaborating with multi-disciplinary stakeholders and with project leadership to define and execute project requirements.
  • Requirements Experience 8+ years of experience in game development engineering or a combination of applicable training and experience.
  • Computer science, mathematics, physics, or related degree(s).

Skills

  • Excellent problem-solving and debugging skills.

Compensation

  • In the U.S., the standard base pay range for this role is $149,100.00 - $275,876.00 Annual.

Benefits

  • Provide engine-based guidance and define best practices that empower designers, artists, and gameplay engineers to deliver the vision of the game and ensure we delight and entertain our players.
  • The ability to communicate and articulate vision, ideas, and learnings from others, and to give meaningful feedback.

Company info

  • We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™.
  • We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
  • We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities.
  • We are seeking a Lead Systems Engineer, Unreal Engine 5 to oversee core engine development for our game.

This listing is sourced directly from Blizzard Entertainment's careers page and normalized into a canonical job model.