Epic Games
Principal Research Programmer, Unreal Assistant
Vancouver,British Columbia,Canada · Principal
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About the role
- We're constantly innovating to raise the bar of engine and game development.
Responsibilities
- You'll design and ship the full stack of systems that let LLMs act inside the engine (from end to end, not just a single layer), bringing depth in game engine architecture, cloud services, and how LLMs actually work.
- Design and build LLM-driven agents and tools that operate directly inside Unreal Engine, including engine-side C++/Python tooling and editor scripting
- Design and extend the cloud-hosted agent harness, services, and database that mediate between LLMs and the engine
- Work across the full stack (engine tooling, cloud backend, and the web UI used to drive and monitor agents) to ship end-to-end features
- Partner closely with engine, tools, and backend programmers, and mentor others on both game engine internals and LLM system design
- Practical experience building or shipping products powered by LLMs (agents, tool-calling, RAG, prompt/context engineering), or a strong conceptual understanding of how LLMs work
- Experience in the games industry or equivalent, developing interactive entertainment products
Requirements
- Experience with cloud-native services and infrastructure: web APIs, databases, and service architecture and deployment
- Ability to work full-stack and reason about tradeoffs across engine code, backend services, and a web front end
Nice to have
- Strong programming background with hands-on experience in a game engine (Unreal Engine strongly preferred), including engine architecture and tooling/editor scripting
Skills
- WHAT MAKES US EPIC?
- At the core of Epic's success are talented, passionate people.
- Epic prides itself on creating a collaborative, welcoming, and creative environment.
- Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years.
Compensation
- In addition to base pay, most employees are eligible to participate in Epic's generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).
- British Columbia Base Pay Range
- The expected annual base pay range(s) for this position are detailed below.
- Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale.
- Compensation varies based on a variety of factors, which include (but aren't limited to) things such as skills and competencies, qualifications, knowledge, and experience.
- $274,049 - $401,939 CAD
Company info
- Epic Games is a leading interactive entertainment company.
- For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before.
- As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
- Come be a part of something Epic!
- Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer.
- Learn more about our Equal Employment Opportunity (EEO) Policy here.
- Note to Recruitment Agencies:
- Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement).
- We will not pay any fees to any unauthorized third party.
- Further details on these matters can be found here.
- Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide.
- Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design.
- Like what you hear?
This listing is sourced directly from Epic Games's careers page and normalized into a canonical job model.