Blizzard Entertainment
Software Engineer, UI
Irvine, California, United States of America · Part-time
Sponsorship not specified$38k-$70kDetected 29 days ago
C++iOSCode ReviewMySQLEpicResearchCommunicationCollaboration
About the role
- While UI is a key area of focus, you should feel comfortable flexing beyond UI into gameplay and server‑side systems when a feature or problem requires it.
- You'll work closely with designers, artists, and engineers to translate gameplay and UI concepts into intuitive, responsive in‑game features.
- This is an opportunity to make meaningful contributions to a live, beloved game while continuing to grow your technical breadth and depth.
Responsibilities
- Design and implement gameplay and player‑facing UI features that support World of Warcraft Classic systems and content.
- Collaborate with designers and artists to translate gameplay and UI/UX concepts into functional, polished, and performant in‑game experiences.
- Implement UI solutions within existing gameplay and engine frameworks, including data‑driven UI elements, layout improvements, and targeted optimizations.
- Own features end‑to‑end, including implementation, iteration, bug fixing, polishing, and ongoing maintenance.
- Partner with QA, design, and production to identify issues, assess risk, and help resolve problems before they reach players.
- Support team collaboration through code reviews, technical discussions, and knowledge sharing.
- Comfort collaborating across disciplines, including design, art, and QA.
- Extra Points Experience building or supporting UI systems for games.
- Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment.
Requirements
- 5+ years of professional experience in a software engineering role or equivalent.
- Strong proficiency in C++, Lua, or similar native and scripting languages.
- Experience working on gameplay systems, player‑facing features, or real‑time applications.
- Strong communication skills and the ability to work effectively in a team environment.
- Familiarity with performance or memory optimization in real‑time applications.
- Experience working with client‑server interactions or data‑driven systems.
- Experience solving ambiguous, technically challenging problems through collaboration.
- Familiarity with database technologies such as MySQL or Oracle.
- Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards.
Compensation
- If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
- You can learn more by visiting https://www.benefitsforeveryworld.com/.
- In the U.S., the standard base pay range for this role is $38.08 - $70.44 Hourly.
- These values reflect the expected base pay range of new hires across all U.S. locations.
- Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location.
- Your Talent Professional can share this role's range details for your local geography during the hiring process.
Company info
- We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™.
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This listing is sourced directly from Blizzard Entertainment's careers page and normalized into a canonical job model.