Blizzard Entertainment

Blizzard Entertainment

Software Engineer, UI

Irvine, California, United States of America · Senior · Part-time

Sponsorship not specified$38k-$70kDetected 121 days ago
C++iOSCode ReviewMySQLEpicResearchCommunicationCollaboration

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odds of building a lasting career here

39Risky
Cap-exempt (no lottery)0
Sponsors this role90
Entry-level history0
PERM / green-card track0
Lottery odds (Level I)39
Fits your clock70

Thin sponsorship signal and lottery-bound (~15% per draw). A low-probability bet with your clock running. Prioritize cap-exempt roles and proven entry-level sponsors first.

Lottery odds assume a STEM candidate.

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H-1B wage level

the lottery is wage-weighted — each level is one more entry

Level I · 1×
Level I$106,7871 entry
Level II$134,2022 entries
Level III$161,6373 entries
Level IV$189,0514 entries

The bottom of this range ($38,080) is below the Level I prevailing wage of $106,787. An H-1B cannot be filed below the prevailing wage, so an offer at the floor of this band could not be sponsored as posted.

DOL prevailing wage, 2026-27 wage year · Software Developers (15-1252) · Los Angeles-Long Beach-Anaheim, CA. Wage level is derived by USCIS from the offered wage, occupation and worksite; the occupation shown is inferred from the job title.

Employer immigration record

from this employer's Department of Labor filings

Green-card filing pattern in this occupation

Context, not a finding about this posting: of this employer's 7 green-card filings in this occupation, 100% were for a worker who already held the job.

Green-card follow-through: 100%

Of 13 labor certifications old enough to have been used, 0 expired without the employer filing the next step. Median time from filing to decision: 384 days.100% of their filings were for a worker who already held the job.Only certifications past the 180-day window are counted — recent ones cannot have expired yet.

Files H-1B transfers

1 transfer filing in the last year, covering 1 worker. Median labor-condition decision: 7 days. An employer that already files transfers is one that can take over an existing H-1B.

Sourced from Department of Labor LCA, PERM and prevailing-wage disclosure data. Employer matching is by name, so figures may be split across an employer's legal entities. Absence of a filing means none appears in our copy of the data, not that none exists.

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About the role

  • While UI is a key area of focus, you should feel comfortable flexing beyond UI into gameplay and server‑side systems when a feature or problem requires it.
  • You'll work closely with designers, artists, and engineers to translate gameplay and UI concepts into intuitive, responsive in‑game features.
  • This is an opportunity to make meaningful contributions to a live, beloved game while continuing to grow your technical breadth and depth.

Responsibilities

  • Design and implement gameplay and player‑facing UI features that support World of Warcraft Classic systems and content.
  • Collaborate with designers and artists to translate gameplay and UI/UX concepts into functional, polished, and performant in‑game experiences.
  • Implement UI solutions within existing gameplay and engine frameworks, including data‑driven UI elements, layout improvements, and targeted optimizations.
  • Own features end‑to‑end, including implementation, iteration, bug fixing, polishing, and ongoing maintenance.
  • Partner with QA, design, and production to identify issues, assess risk, and help resolve problems before they reach players.
  • Support team collaboration through code reviews, technical discussions, and knowledge sharing.
  • By focusing on creating well-designed, highly enjoyable entertainment experiences, Blizzard Entertainment has maintained an unparalleled reputation for quality since its inception.
  • Comfort collaborating across disciplines, including design, art, and QA.
  • Extra Points Experience building or supporting UI systems for games.
  • Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment.

Requirements

  • 5+ years of professional experience in a software engineering role or equivalent.
  • Strong proficiency in C++, Lua, or similar native and scripting languages.
  • Experience working on gameplay systems, player‑facing features, or real‑time applications.
  • Strong communication skills and the ability to work effectively in a team environment.
  • Familiarity with performance or memory optimization in real‑time applications.
  • Experience working with client‑server interactions or data‑driven systems.
  • Experience solving ambiguous, technically challenging problems through collaboration.
  • Familiarity with database technologies such as MySQL or Oracle.
  • Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards.
  • Minimum Requirements 5+ years of professional experience in a software engineering role or equivalent.

Compensation

  • In the U.S., the standard base pay range for this role is $38.08 - $70.44 Hourly.
  • These values reflect the expected base pay range of new hires across all U.S. locations.
  • In addition to a competitive base pay, employees in this role may be eligible for incentive compensation.
  • Incentive compensation is not guaranteed.
  • While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

Benefits

  • A growth‑oriented mindset and curiosity for learning new systems and techniques.
  • We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
  • 401(k) with Company match, tuition reimbursement, charitable donation matching
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave
  • Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company.

Company info

  • We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™.
  • We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
  • We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities.

Equal opportunity

  • If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com.
  • equal opportunity employer and value diversity at our company.

This listing is sourced directly from Blizzard Entertainment's careers page and normalized into a canonical job model.