Daybreakgames
Principal Animator
San Diego, CA · Principal · Full-time
Sponsorship not specified$160k-$180kDetected 5 days ago
GitControlsMayaUnityUnreal EngineLeadershipCommunicationCollaborationMentoring
About the role
- Your expertise will encompass both traditional hand-keyed animation and modern motion capture workflows, and you'll be expected to push the boundaries of animation quality while maintaining technical efficiency.
- As a leader on the animation team, you will mentor junior and mid-level animators, establish best practices, define animation pipelines, and serve as the authority on animation craft within the studio.
- Craft expressive character animations that communicate personality, emotion, and identity while supporting compelling gameplay
Responsibilities
- Develop comprehensive animation sets including locomotion, combat, interactions, and cinematic performance animations
- Establish and maintain benchmark animations that define visual and technical standards for the project
- Support physics, cloth, and other specialized animation systems
- Collaborate with technical artists and programmers to optimize animation assets for real-time rendering and ensure smooth integration into game systems
- Partner with character artists, riggers, and modelers to resolve animation-related issues and improve workflows
- Test, review, and iterate on animations to ensure they deliver the intended gameplay experience and visual impact
- We are seeking an exceptional Principal Animator to join our creative team and drive animation excellence across our gaming portfolio.
- In this senior role, you will create high-quality animations for characters, NPCs, creatures, and cinematic sequences-spanning gameplay locomotion, combat systems, emotional performance, and cinematic storytelling.
Requirements
- 7+ years of professional experience in game animation production, with at least 2+ years in a leadership or mentorship role
- Bachelor's degree in Animation, Computer Science, Fine Arts, or equivalent professional experience demonstrating mastery of animation craft
Skills
- Expert-level proficiency in Maya (or equivalent 3D animation software) with 5+ years of professional use
- Demonstrated expertise in character animation fundamentals including weight, posing, timing, arcs, anticipation, and follow-through
- Proficiency in hand-keyed animation and motion capture workflows (MotionBuilder, Motionvault, or similar)
- Advanced knowledge of animation optimization techniques and performance constraints in real-time engines
- Strong understanding of gameplay animation systems including locomotion, blending, IK/FK, and root motion
- Experience with version control systems (Perforce, Git) and collaborative development workflows
- Artistic & Professional Skills
- Master understanding of animation principles and classic character animation theory applied to interactive media
- Excellent communication and collaboration skills with ability to work effectively across disciplines
- Ability to give and receive constructive feedback with maturity and professionalism
- Self-directed and proactive; able to work independently and make decisions aligned with project vision
- Exceptional attention to detail and commitment to quality and craftsmanship
Compensation
- $160,000 - $180,000 per year.
Benefits
- You'll collaborate directly with game designers, technical artists, programmers, and directors to ensure every frame serves the gameplay and narrative vision.
- You'll own full animation development cycles, make independent creative decisions aligned with project vision, and drive continuous improvement in both artistic quality and technical execution.
- Create high-quality, production-level character animations that showcase technical excellence and artistic vision
- Communicate with directors and leads to align animation work with the project's creative vision and style guidelines
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This listing is sourced directly from Daybreakgames's careers page and normalized into a canonical job model.