Mob Entertainment
Senior Technical Character Artist
United States · Senior · Full-time
Sponsorship not specified$131k-$160kDetected 4 days ago
Unreal EngineCommunicationCollaboration
About the role
- Technical Character Artist for our rapid prototyping Skunk Works team.
- Characters are very important to us, and getting them right is a priority at our studio.
Responsibilities
- Assess requirements for each concept, quickly identifying what will be needed to build it
- You own the modeling, surfacing, rigging and effects of and for all characters
- You will work with teammates on setting up behavior BPs and trees to drive the character's states / behaviors
- Game design experience
Requirements
- 10+ years of experience building characters for interactive experiences in Unreal
- Experience with scripted cinematic sequences
Nice to have
- Familiarity with the Poppy Playtime universe and its visual language
- Animation experience
- Passion for the horror genre and atmospheric storytelling
Compensation
- The base salary range for this position is listed below. Final compensation within the applicable
- salary range will be determined based on factors such as the applicant's experience,
- Metropolitan Areas: $131,000-$160,000 USD annually
- Metropolitan Areas: $114,000-147,500 USD annually
- All Other U.S. Locations: $97,000-$125,000 USD annually
Benefits
- Mob Entertainment offers the following benefits to all eligible U.S.-based full-time employees:
- profit sharing; medical, dental, and vision insurance; 401(k) matching; FSA/HSA; paid time off;
- sick time; holidays; and parental leave
Equal opportunity
- equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment.
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This listing is sourced directly from Mob Entertainment's careers page and normalized into a canonical job model.