Mob Entertainment

Mob Entertainment

Senior Technical Character Artist

United States · Senior · Full-time

Sponsorship not specified$131k-$160kDetected 4 days ago
Unreal EngineCommunicationCollaboration

About the role

  • Technical Character Artist for our rapid prototyping Skunk Works team.
  • Characters are very important to us, and getting them right is a priority at our studio.

Responsibilities

  • Assess requirements for each concept, quickly identifying what will be needed to build it
  • You own the modeling, surfacing, rigging and effects of and for all characters
  • You will work with teammates on setting up behavior BPs and trees to drive the character's states / behaviors
  • Game design experience

Requirements

  • 10+ years of experience building characters for interactive experiences in Unreal
  • Experience with scripted cinematic sequences

Nice to have

  • Familiarity with the Poppy Playtime universe and its visual language
  • Animation experience
  • Passion for the horror genre and atmospheric storytelling

Compensation

  • The base salary range for this position is listed below. Final compensation within the applicable
  • salary range will be determined based on factors such as the applicant's experience,
  • Metropolitan Areas: $131,000-$160,000 USD annually
  • Metropolitan Areas: $114,000-147,500 USD annually
  • All Other U.S. Locations: $97,000-$125,000 USD annually

Benefits

  • Mob Entertainment offers the following benefits to all eligible U.S.-based full-time employees:
  • profit sharing; medical, dental, and vision insurance; 401(k) matching; FSA/HSA; paid time off;
  • sick time; holidays; and parental leave

Equal opportunity

  • equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment.

This listing is sourced directly from Mob Entertainment's careers page and normalized into a canonical job model.