Komodo CO DOT LTD
VFX Artist (Bellevue)
Bellevue, Washington, United States
Sponsorship not specifiedDetected 28 days ago
GitUnreal EngineCommunicationCollaborationProblem Solving
About the role
- KOMODO is seeking a VFX Artist to define the visual identity of Nanos, the codename for a competitive PvP game built in Unreal Engine.
- This includes crafting particle systems, materials, and visual feedback that make abilities feel responsive, readable, and satisfying.
- Your focus will be on creating effects that are both visually striking and performant, with a strong emphasis on timing, motion, color, and shape language.
Responsibilities
- We are now building our first fully in-house title, a competitive PVP action game focused on modernizing the shoot 'em up genre.
- Supported by experienced mentors from across the industry, we are building a small and powerful team where every individual has the freedom and creative agency to make a meaningful impact.
- If you're looking for a role where your ideas matter, your contributions are visible, and you can help build something from the ground up, KOMODO offers a rare opportunity to do exactly that!
- You will create high-quality, stylized real-time visual effects that enhance gameplay, communicate impact, and bring clarity to fast-paced action.
- You will work closely with designers, artists, and engineers to ensure VFX supports gameplay clarity and elevates the overall player experience.
Requirements
- The ideal candidate has a strong artistic eye and a passion for real-time effects, with the ability to balance visual quality and performance.
Benefits
- Free Games and Manga Some benefits will be available after the completion of the probationary period.
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This listing is sourced directly from Komodo CO DOT LTD's careers page and normalized into a canonical job model.