Insomniac Games

Insomniac Games

Lead Systems Designer

United States, Remote

Sponsorship not specified$153k-$229kDetected 13 days ago
IllustratorDesign SystemsProject ManagementMayaUnityUnreal EngineCommunicationCollaborationMentoringMicrosoft Office

About the role

  • Essential Duties and Responsibilities - Responsible for managing, mentoring, and directing a team of Systems Designers, including regular coaching, career development, and performance management.
  • Supervisory Duties Directly supervises a team of Systems Designers.
  • Carries out supervisory responsibilities in accordance with the organization's policies and applicable laws.

Responsibilities

  • include interviewing and training employees; planning, assigning, and directing work; appraising performance; resolving problems together with the Team and Design Department leadership.
  • Oversees and directly works on the design, prototyping, iteration and polish of gameplay systems such as player mechanics, non-combat systems, world simulation, economy, progression, or game balance.
  • May lead one or more development pods of cross-discipline contributors.
  • Directly prototypes, implements, and iterates on gameplay systems through proprietary internal tools and scripting systems.
  • Works directly with Gameplay Programming counterparts to best leverage skills and creativity across both departments for systems design and implementation.
  • Creates tutorial videos and documentation to support systems.
  • Works with Project Management to plan and maintain the systems design schedule, set priorities, plan milestones, and assign work to Systems Designers.
  • Proactively communicates across the team to create alignment among stakeholders and clarity about status, direction, and dependencies.
  • Regularly reviews design work in progress, proactively gathers feedback, and drives iteration and quality.
  • Accountable for creative quality of all game design systems work and for ensuring the team is hitting on-screen quality targets for each milestone.

Skills

  • Intermediate knowledge and experience with level editing tools and scripting (Unreal Engine, Unity, or similar editors).
  • Intermediate knowledge of Maya or other major 3D modeling programs.
  • Adobe Illustrator experience and UE4 Blueprint scripting skills are a plus.
  • Working knowledge of Microsoft Office Suite.
  • Strong communication skills including verbal and written skills are required.
  • Click here to learn more.
  • $152,900 - $229,300 USD

Compensation

  • At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.

Benefits

  • Runs brainstorms / reviews, creates buy-in and alignment, and champions design vision and values through clear communication and inclusivity.

This listing is sourced directly from Insomniac Games's careers page and normalized into a canonical job model.