AdGlobe

AdGlobe

Lead level designer

Montréal, QC, Canada

Sponsorship not specifiedDetected 1905 days ago
Design SystemsPerformance ManagementMayaUnreal EngineCommunicationCritical Thinking

About the role

  • We also have the chance to contribute directly on exclusive Japanese titles alongside our sister studios, to help the product shine locally but also worldwide.

Responsibilities

  • Possess a comprehensive understanding of the design process including level design, weapons, AI, controls, UI, etc.
  • Collaborate with other leads and producers on the implementation of cross discipline mechanics
  • Create and maintain high quality Level Design and Mission Design Documents
  • Involved in the analysis of the needs of the design team
  • Help build better, more efficient processes with team
  • Manage / mentor other Level Designers
  • Use UNREAL 4 to create and debug content.
  • Manage designers in the creation of single player content (levels, player mechanics, ai behaviors, scripted moments)
  • Create and pitch high level ideas to the team
  • Provide feedback to Production and help create development schedules for design

Requirements

  • Minimum 10 years of experience in level design with at least 5 years in a lead role

Benefits

  • Develop missions and levels according to the global vision of the game, the characters' type and the games' objective

This listing is sourced directly from AdGlobe's careers page and normalized into a canonical job model.