Roblox

Roblox

Senior Software Engineer, Service Mesh

San Mateo, CA, United States · Senior · Full-time

H1B sponsorship available$197k-$243kDetected 14 hours ago
C++CExpressDistributed SystemsKubernetesCommunicationMentoring

Stay score

odds of building a lasting career here

64Sponsors, lottery-bound
Cap-exempt (no lottery)0
Sponsors this role100
Entry-level history0
PERM / green-card track0
Lottery odds (Level IV)94
Fits your clock70

Sponsors, but it's cap-subject — you still face the weighted lottery (~61% per draw at Level IV). Good if you win; have a cap-exempt backup on your list.

Lottery odds assume a STEM candidate.

Personalize to your clock →

H-1B wage level

the lottery is wage-weighted — each level is one more entry

Level III · 3×
Level I$137,0931 entry
Level II$165,1312 entries
Level III$193,1493 entries
Level IV$221,1874 entries

$24,437 more — $221,187 — moves this role to Level IV and 4 lottery entries. That figure is inside the range the employer already advertised.

Based on the DOL prevailing wage for this occupation and worksite, a base salary of $221,187 would place this position at wage Level IV. That figure is within the posted range, and I'd like to target it. This role classifies under "Software Developers" for prevailing-wage purposes.

DOL prevailing wage, 2026-27 wage year · Software Developers (15-1252) · San Francisco-Oakland-Fremont, CA. Wage level is derived by USCIS from the offered wage, occupation and worksite; the occupation shown is inferred from the job title.

Employer immigration record

from this employer's Department of Labor filings

Green-card filing pattern in this occupation

Context, not a finding about this posting: of this employer's 37 green-card filings in this occupation, 100% were for a worker who already held the job.

Green-card follow-through: 79%

Of 38 labor certifications old enough to have been used, 8 expired without the employer filing the next step. Median time from filing to decision: 496 days.100% of their filings were for a worker who already held the job.Only certifications past the 180-day window are counted — recent ones cannot have expired yet.

Files H-1B transfers

70 transfer filings in the last year, covering 70 workers. Median labor-condition decision: 7 days. An employer that already files transfers is one that can take over an existing H-1B.

Sourced from Department of Labor LCA, PERM and prevailing-wage disclosure data. Employer matching is by name, so figures may be split across an employer's legal entities. Absence of a filing means none appears in our copy of the data, not that none exists.

Community outcomes

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About the role

  • Our vision is to reimagine the way people come together, from anywhere in the world, and on any device.
  • For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below.
  • The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand.

Responsibilities

  • For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
  • Drive the integration of service mesh with Kubernetes, ensuring reliable sidecar injection, mTLS, traffic policies, and observability for production workloads.
  • Partner with internal application teams to understand their connectivity pain points, ensuring the service mesh provides a frictionless 'paved road' for thousands of developers
  • Collaborate with the Gateway and CNI teams to deliver a unified, multi-cluster service fabric that abstracts cluster and regional boundaries from application developers.

Requirements

  • A professional with 3+ years of experience in distributed systems, with strong expertise in service mesh technologies (Istio, Envoy, Consul, or Linkerd).

Compensation

  • $196,750 - $243,290 USD

Company info

  • Roblox is reimagining the way people come together to connect, create, and express themselves. To support our massive scale, we are powered by thousands of microservices. The Application Networking team connects and secures these services, building ingress gateways, managing the service mesh, and enabling seamless communication across Roblox's hybrid on-prem and cloud infrastructure.
  • We are executing on Cloud Bursting, a strategic initiative to enable Roblox's core services to transparently burst from on-prem data centers to the cloud, allowing us to handle historical peak concurrent players and survive regional failures. You will join our Service Mesh team to build the networking fabric that makes this possible.
  • You Will:
  • Design and build the service mesh infrastructure that enables communication across Roblox's hybrid Kubernetes and Nomad environments, supporting billions of daily requests.
  • Roblox is reimagining the way people come together to connect, create, and express themselves.
  • To support our massive scale, we are powered by thousands of microservices.
  • The Application Networking team connects and secures these services, building ingress gateways, managing the service mesh, and enabling seamless communication across Roblox's hybrid on-prem and cloud infrastructure.
  • We are executing on Cloud Bursting, a strategic initiative to enable Roblox's core services to transparently burst from on-prem data centers to the cloud, allowing us to handle historical peak concurrent players and survive regional failures.
  • You will join our Service Mesh team to build the networking fabric that makes this possible.
  • Build the networking foundation for Cloud Bursting, enabling Roblox's top services to transparently burst from on-prem data centers to the cloud, with service discovery, traffic management, and locality-aware routing across environments.
  • Serve as a primary escalation point for complex service mesh issues, troubleshooting across Envoy sidecars, Istio control plane, and the underlying network stack.
  • Act as a senior voice on the team, mentoring junior engineers and promoting best practices in testing, deployment, and reliability engineering.
  • A professional with 3+ years of experience in distributed systems, with strong expertise in service mesh technologies (Istio, Envoy, Consul, or Linkerd). You understand the tradeoffs of sidecar-based architectures at scale.
  • Deeply knowledgeable of service mesh concepts: traffic management, service discovery, mTLS, observability, and routing policies.
  • Experienced running Kubernetes in production and familiar with the K8s networking model.
  • Comfortable working with Envoy proxy internals, xDS APIs, and control plane architectures.
  • Excellent at designing large-scale distributed systems that span multiple clusters, regions, and runtime environments.
  • Fluent in Go, C/C++, or Rust.
  • Experienced with on-call rotations and approach infrastructure with a "reliability-first" mindset.
  • Therefore, in some circumstances, the actual salary could fall outside of this expected range.
  • This pay range is subject to change and may be modified in the future.
  • All full-time employees are also eligible for equity compensation and for benefits as described on this page.
  • Annual Salary Range
  • $196,750 - $243,290 USD
  • Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Visa & Work Authorization

  • For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

This listing is sourced directly from Roblox's careers page and normalized into a canonical job model.