Level Home
Software Engineer, Education Systems
Austin
Sponsorship not specifiedDetected 7 days ago
C++iOSAndroidAWSGCPAzureCloud PlatformsCI/CDDevOpsMachine LearningData AnalysisAccessibilityAR/VRCommunication
About the role
- It's a difficult problem that requires brilliant people and tremendous effort over time.
- You'll work at the intersection of game engine development and internal tooling.
Responsibilities
- Design, implement, and maintain core game engine systems - including memory management, asset loading, threading, and runtime performance
- Build and improve internal tools and build systems that support the full development lifecycle across our distributed team
- Profile and optimize performance-critical code paths on target platforms
- Collaborate closely with gameplay engineers, artists, and technical designers to understand how engine systems are used in practice - and make them better
- Level is looking for a Software Engineer to help us build and evolve the foundational technology that powers Level's games.
- This is a role for someone who thinks in memory layouts and cache lines as naturally as they think in abstractions, and who gets genuine satisfaction from building systems that other engineers depend on every day.
Requirements
- Bachelor's degree in Computer Science, Software Engineering, or related technical field, or equivalent professional experience
- 5+ years of professional software engineering experience, with meaningful time spent on game engine systems, runtime infrastructure, or low-level tooling
- Strong proficiency in C++ (modern standards)
- comfort with performance analysis and debugging at the systems level
- Hands-on experience with build systems (e.g., CMake, Bazel, or similar) and CI/CD pipelines in a game or real-time software context
- Experience shipping products on at least one major platform (PC, console, or mobile)
- Strong communication skills - you can explain complex systems tradeoffs to both technical and non-technical collaborators
Nice to have
- Familiarity with game engine programming, such as rendering, game physics, animation, or performance optimization techniques
- Knowledge of cloud platforms (AWS, Azure, Google Cloud) and DevOps practices
- Experience with mobile game development (iOS/Android)
Skills
- Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload.
- For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload.
Benefits
- Activities that help your kid catch up or get ahead, build confidence, and minimize homework battles, whether learning at school or at home.
Company info
- We are committed to helping every person maximize their potential and live a life of meaning.
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This listing is sourced directly from Level Home's careers page and normalized into a canonical job model.