Riot Games
Associate Art Director - Unpublished R&D Product
Los Angeles, USA · Director
Sponsorship not specifiedDetected 5 days ago
UI DesignMotion DesignProduct StrategyUnityUnreal EngineCommunicationCollaboration
About the role
- In this role, you will guide the art direction for an unannounced project within one of Riot's core IPs.
- Your scope spans game art presentation, UI, motion graphics, and VFX, ensuring a cohesive and engaging player experience.
- You will define how players experience illustrations as interactive elements through motion, VFX, and UI.
Responsibilities
- Build, manage, and mentor a multidisciplinary team of artists
- Lead hiring efforts for the art team including defining roles, reviewing candidates, conducting interviews and making hiring decisions.
- Partner with design to ensure strong gameplay clarity and readability
- Collaborate with engineering and tech art to build scalable, performant game art
- Manage external partners for game art, animation and VFX work
- Experience managing artists and leads across multiple disciplines like UI, motion graphics, VFX, and illustration
- That mission drives every decision in our quest to create games and experiences that make it better to be a player.
- Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday.
- Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
- Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
Requirements
- 10+ years of industry experience creating high quality game art in UI, motion graphics, or VFX
- Experience shipping games across various platforms (i.e. mobile, PC, console, etc.), with strong visual direction and execution
- Strong understanding of visual hierarchy, readability, and player-focused design
- Experience working with and adapting existing art assets for real-time applications
- Experience working on live-service titles
- At least 3 years experience working within various game engines like Unreal, Unity, etc.
- Familiarity with Riot Games' various IPs
- Knowledge of current trends in cross-platform games
- For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players.
- Background in Visual Design or UI design
- Strong foundation in art fundamentals and visual storytelling
- Understanding of how VFX, animation, and UI support gameplay feedback
- Portfolio demonstrating strength in UI, motion systems, and interactive presentation
Benefits
- Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules.
- We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match.
- Check out our benefits pages for more information.
- You will be responsible for team health, performance, and growth, while driving alignment across engineering, design, narrative, and technical art.
Company info
- At Riot Games, we put players first.
- Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission.
- If that sounds like the kind of place you want to work, we're looking forward to your application.
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This listing is sourced directly from Riot Games's careers page and normalized into a canonical job model.