Render

Render

Staff Design Engineer

Remote: United States · Staff+

Sponsorship not specifiedDetected 92 days ago
TypeScriptReactCSSSpringExpressFull-Stack DevelopmentCode ReviewCloud PlatformsLLMsComplianceFigmaDesign SystemsAccessibilityRecruitingLeadershipCommunicationCollaboration

About the role

  • Developer experience is a primary differentiator.
  • We believe the best cloud products are the ones that are straightforward and offer a clear mental model for complex systems.
  • Users should feel in control of a powerful, valuable system of infrastructure capabilities.

Responsibilities

  • Own the quality bar for user experience across the Render product. You'll identify, design, and ship interface improvements end-to-end - from interaction design and visual polish through to production-ready code.
  • Drive design-led projects with full autonomy.
  • You'll initiate and lead projects that improve how Render looks and feels - the kind of polish, interaction quality, and craft that typically gets deprioritized in an engineering backlog but defines whether a product feels good to use.
  • Ship production features as a full contributor to the codebase. This isn't a prototyping role. You'll work in our React/TypeScript frontend and collaborate with backend engineers to deliver complete features that serve real users.
  • Bridge design and engineering, eliminating the gap.
  • You'll partner directly with product designers and engineers, collapsing the distance between intent and implementation.
  • You'll consult on feasibility, push designs further than Figma can express, and prototype in code where it matters.
  • Through your work, code review, and design feedback, you'll raise the ambient quality of everything Render ships.
  • Shape design systems and component architecture. You'll contribute to and evolve our shared design system - not just maintaining it, but ensuring it empowers other engineers and designers to ship at a high quality bar without bottlenecks.
  • Collaborate with product, design, and engineering leadership on roadmap priorities, ensuring that craft and user experience have a seat at the table alongside feature delivery and infrastructure work.

Requirements

  • You have an eye for detail that borders on obsessive - typography, spacing, motion, color, interaction feedback.
  • Experience working in high-fidelity, close to the final medium.
  • Experience with animation and interaction design - spring physics, gesture handling, transitions that feel physical and intentional.
  • Experience in using AI coding agents to accelerate delivery in alignment with best practices for a codebase.

Benefits

  • This opportunity is also eligible for equity with early-exercise options and extended exercise windows.
  • 4 weeks of paid vacation.
  • 14 weeks of fully paid parental leave for all parents to bond with a newly born, adopted, or fostered child.
  • Long-term disability, life insurance, and 401K plans.
  • 100% employer-paid medical coverage and 99% employer-paid dental and vision coverage for you and a dependent.
  • Monthly lifestyle stipend for wellness, mental health and therapy, hobbies, etc.
  • Continuous learning benefits & related support.
  • Commuter benefits for Renders in the Bay Area, and home office stipends for remote Renders.

Company info

  • We're looking for a Staff Design Engineer to be a driving force behind that standard.
  • Our mission is to eliminate the tradeoff between the power of hyperscalers and the simplicity of developer-friendly platforms-so teams can ship fast, scale reliably, and focus on their product, not infrastructure.

Equal opportunity

  • Please contact us to request accommodation.

Visa & Work Authorization

  • This position is generally not eligible for new visa sponsorship.

This listing is sourced directly from Render's careers page and normalized into a canonical job model.