Roblox
Software Engineer, ROS
San Mateo, CA, United States · Junior · Full-time
Stay score
odds of building a lasting career here
Sponsors, but it's cap-subject — you still face the weighted lottery (~61% per draw at Level IV). Good if you win; have a cap-exempt backup on your list.
Lottery odds assume a STEM candidate.
Personalize to your clock →H-1B wage level
the lottery is wage-weighted — each level is one more entry
$24,469 more — $193,149 — moves this role to Level III and 3 lottery entries. That figure is inside the range the employer already advertised.
Based on the DOL prevailing wage for this occupation and worksite, a base salary of $193,149 would place this position at wage Level III. That figure is within the posted range, and I'd like to target it. This role classifies under "Software Developers" for prevailing-wage purposes.
DOL prevailing wage, 2026-27 wage year · Software Developers (15-1252) · San Francisco-Oakland-Fremont, CA. Wage level is derived by USCIS from the offered wage, occupation and worksite; the occupation shown is inferred from the job title.
Employer immigration record
from this employer's Department of Labor filings
Green-card filing pattern in this occupation
Green-card follow-through: 79%
Files H-1B transfers
Sourced from Department of Labor LCA, PERM and prevailing-wage disclosure data. Employer matching is by name, so figures may be split across an employer's legal entities. Absence of a filing means none appears in our copy of the data, not that none exists.
Community outcomes
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About the role
- Our vision is to reimagine the way people come together, from anywhere in the world, and on any device.
- As a Software Engineer on the ROS team, you'll help shape the future of how we run the enterprise.
- With AI transforming the way we work, you'll help make this company data trusted and accessible to both employees and AI agents, helping Roblox operate at 10x efficiency.
Responsibilities
- For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Requirements
- 1-3 years of experience in software engineering (internships included), with a track record of delivering high-quality production code.
Skills
- A solid understanding of computer science fundamentals, data structures, and algorithms, with an aptitude for debugging complex issues.
- A Bachelor's degree (or equivalent professional experience) in Computer Science or a related engineering field.
- For roles that are based at our headquarters in San Mateo, CA:
- The starting base pay for this position is as shown below.
- Therefore, in some circumstances, the actual salary could fall outside of this expected range.
- This pay range is subject to change and may be modified in the future.
- All full-time employees are also eligible for equity compensation and for benefits as described on this page.
- Education: A Bachelor's degree (or equivalent professional experience) in Computer Science or a related engineering field.
- For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below.
- Annual Salary Range
- $168,680 - $212,490 USD
- Communication:
Compensation
- $168,680 - $212,490 USD
Visa & Work Authorization
- Please note the Company may not be able to employ candidates who have United States work authorization related to certain U.S. visa categories, or support future F-1 or H-1B sponsorship at this time.
This listing is sourced directly from Roblox's careers page and normalized into a canonical job model.