Ubisoft

Ubisoft

Character Artist - Modeling & Texturing

Toronto, ON, Canada

Sponsorship not specifiedDetected 9 days ago
Computer VisionBlenderMaya3ds Max

About the role

  • Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more.
  • We believe diverse perspectives help both players and teams thrive.
  • Using tools such as ZBrush, Marvelous Designer, and scan-based workflows, you'll produce detailed, optimized characters that bring life and emotion to our worlds while meeting technical and artistic standards.

Responsibilities

  • Interpret references to create realistic characters and clothing
  • Build high-resolution meshes using scans, digital sculpting, and digital tailoring tools
  • Create and apply textures using physically based rendering workflows
  • Generate and optimize UV layouts for efficient texture usage
  • Partner with animators, designers, and programmers to meet gameplay and technical needs
  • This posting is for an existing vacancy and is not intended to build a candidate pool for future opportunities.
  • If you're passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
  • As a Character Artist at Ubisoft Toronto, you'll create high-quality, real-time character art for integration into our projects.

Requirements

  • Proficiency with character modeling tools such as 3ds Max, Maya, or Blender

Compensation

  • The final base salary offered will be determined within the compensation standards, following the interview process and will depend on several factors, including but not limited to the candidate's experience, skills, qualifications, scope of responsibilities, location, and internal equity considerations.
  • In addition to yearly base salary, total compensation may include other elements such as variable pay or benefits, where applicable.

Benefits

  • You'll work closely with the Art Director to follow the creative vision and collaborate with the Technical Director to meet performance goals.
  • Collaborate with the Art Director to deliver detailed, high-quality character models aligned with the creative vision

This listing is sourced directly from Ubisoft's careers page and normalized into a canonical job model.