Sony

Sony

Senior 3D Visualization and Animation Technical Artist

Culver City, USA · Senior

Sponsorship not specified$140k-$155kDetected 25 days ago
PythonElectrical EngineeringMayaUnityUnreal EnginePhotographyResearchCommunication

About the role

  • Sony Corporation of America, located in New York, NY, is the U.S. headquarters of Sony Group Corporation, based in Tokyo, Japan.
  • Sony's principal U.S. businesses include Sony Electronics Inc., Sony Interactive Entertainment LLC, Sony Music Entertainment, Sony Music Publishing and Sony Pictures Entertainment Inc.
  • P osition S ummary Sony Corporation of America is looking for a skilled and experienced Senior 3D Visualization Animation Technical Artist to join our team in Culver City, CA.

Responsibilities

  • Self-motivated to efficiently and effectively collaborate with R&D and artist teams, to identify detailed requirements of challenging 3D animation projects, and to achieve the best visualization prototypes of state-of-the-art 3D /4D content creation.
  • Develop and maintain comprehensive technical documentation, meticulously recording each step of the R&D process.
  • Facilitate and lead creative discussions, addressing production challenges and identifying opportunities for quality improvement.

Requirements

  • Bachelor's degree in art, Film, Communications, or a related field.
  • Solid experience with photo-real CG content creation workflow in games, film or other entertainment industries.
  • 5 + years of hands-on experience in 3D computer graphics ( 3D animation ).
  • Familiarity with character animation workflow such as blendshapes, rigging and simulation (hair, garment).
  • Familiarity with 3DCG platforms like Maya, Unreal Engine, and /or Blende r.
  • Familiarity with shader development, material creation and rendering.
  • If you have any doubts about the authenticity of a job posting or communication, please contact careers@sonyusa.com before submitting any information.

Nice to have

  • M.S. degree in computer science, electrical engineering, or related fields.
  • Research and development skills, including the ability to stay updated on emerging technologies and techniques in computer graphics.
  • H ands-on experience in 3D human modeling of geometry & textur e.
  • Familiarity with Unity and /or Marmoset
  • Familiarity with scripting languages such as Python or MEL scripting.
  • The following options are available to you and your eligible dependents.
  • This window occurs once a year for all new employees.
  • A wide variety of employee business resource groups (EBRGs)

Compensation

  • A wide variety of employee business resource groups (EBRGs)
  • The anticipated annual base salary for this position is $140,000 to $155,000.

Benefits

  • SCA offers benefits-eligible fixed-term employees (who are scheduled to work 30 or more hours a week) certain benefits under the Sony Corporation of America Health and Welfare Benefits Plan.
  • Medical, dental, and vision coverage with coverage for spouses/domestic partners and child dependents
  • Long Term Care: A voluntary Long-Term Care (LTC) benefit with a life insurance component is offered during a separate new hire LTC enrollment window.
  • Time off to include vacation, paid holidays, sick leave, Summer Fridays (early release), and a winter break between Christmas and New Year's Day (based on business needs)
  • This range does not include any other compensation components or other benefits that an individual may be eligible for.
  • Flexible Work Arrangements, including remote and hybrid work schedules

Company info

  • What we offer you:

Equal opportunity

  • Disability Accommodation for Applicants to Sony Corporation of America
  • For reasonable accommodation requests, please contact us by email at careers@sonyusa.com or by mail to: Sony Corporation of America, People Experience Department, 25 Madison Avenue, New York, NY 10010.

This listing is sourced directly from Sony's careers page and normalized into a canonical job model.