Anyscale
Software Engineer (Ray Core)
San Francisco
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About the role
- To achieve this goal requires a distributed system with high levels of performance and reliability.
- We're looking for engineers with systems software experience that are interested in contributing to the Ray backend.
- The team works on a balance of new features / distributed libraries, test infra improvements, debugging, and longer-term architectural improvements to Ray.
Responsibilities
- Develop high quality open source software to simplify distributed programming (Ray)
- Identify, implement, and evaluate architectural improvements to Ray core
- Solid background in algorithms, data structures, system design
- Experience in building scalable and fault-tolerant distributed systems
Requirements
- We'd love to hear from you if you have:
Nice to have
- Knowledge of distributed model training and inference (e.g. tensor parallel, pipeline parallel) is preferred
- Knowledge of GPU programming is preferred
Skills
- Proud to be backed by Andreessen Horowitz, NEA, and Addition with $250+ million raised to date.
Compensation
- Competitive salary and equity, plus health/dental/vision coverage (many plans up to 99% employer-covered)
Benefits
- Competitive salary and equity, plus health/dental/vision coverage (many plans up to 99% employer-covered)
- We offer flexible time off, paid parental leave, and mental health support
Company info
- About Anyscale: At Anyscale, we're on a mission to democratize distributed computing and make it accessible to software developers of all skill levels.
- We are responsible for the reliability, scalability, and performance of Ray as well as ensuring that Ray provides the right feature set to support higher level libraries and use cases.
This listing is sourced directly from Anyscale's careers page and normalized into a canonical job model.