Behaviour Interactive
Senior Development Tester - Quality Assurance, Audio - Dead by Daylight
Montreal, QC · Senior
Sponsorship not specifiedDetected 13 days ago
AccessibilityJiraConfluencePro ToolsUnreal EngineCommunicationCollaborationOrganizational Skills
About the role
- Are you ready to dive into the world of cutting-edge video game development?
- We're a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK-North & South).
- Our day to day revolves around two core business focuses: Services and Original Games.
Responsibilities
- Validate audio integration across gameplay, UI, cinematics, and Wwise systems, including triggers, switches, states, RTPCs, and spatial audio behavior.
- Document and manage audio defects in Jira, providing detailed reproduction steps, evidence, and appropriate priority/severity classifications.
- Collaborate with audio designers and developers to verify fixes, re-test resolved issues, execute full audio regression passes, and maintain test cases and checklists.
- Verify audio assets align with design requirements, identifying any missing, duplicated, incorrect, or improperly formatted files.
Requirements
- Experience with audio middleware such as Wwise or FMOD and DAWs such as Reaper or Pro Tools, with a strong understanding of audio fundamentals including EQ, compression, gain staging, and spatial audio.
- Proven ability to identify audio defects, artifacts, implementation issues, and deviations from creative direction with exceptional attention to detail.
- Experience creating and executing test cases, applying QA methodologies, and managing defects throughout the bug lifecycle using tools such as Jira.
- Familiarity with game development tools and workflows, including Unreal Engine, Confluence, and testing across PC and console platforms.
- Previous game audio QA or audio production experience is an asset, along with knowledge of interactive audio systems, localization QA, and accessibility standards.
Nice to have
- Capacité à identifier des défauts audio, artefacts, problèmes d'intégration et écarts par rapport à la direction créative, avec une grande attention aux détails;
- Expérience dans la création et l'exécution de cas de tests, l'application des méthodologies d'assurance qualité et la gestion du cycle de vie des bogues à l'aide d'outils tels que Jira;
- Familiarité avec les outils et les flux de travail du développement de jeux vidéo, notamment Unreal Engine, Confluence, ainsi que les tests sur PC et consoles;
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This listing is sourced directly from Behaviour Interactive's careers page and normalized into a canonical job model.