Behaviour Interactive

Behaviour Interactive

Senior Development Tester - Quality Assurance, Audio - Dead by Daylight

Montreal, QC · Senior

Sponsorship not specifiedDetected 13 days ago
AccessibilityJiraConfluencePro ToolsUnreal EngineCommunicationCollaborationOrganizational Skills

About the role

  • Are you ready to dive into the world of cutting-edge video game development?
  • We're a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK-North & South).
  • Our day to day revolves around two core business focuses: Services and Original Games.

Responsibilities

  • Validate audio integration across gameplay, UI, cinematics, and Wwise systems, including triggers, switches, states, RTPCs, and spatial audio behavior.
  • Document and manage audio defects in Jira, providing detailed reproduction steps, evidence, and appropriate priority/severity classifications.
  • Collaborate with audio designers and developers to verify fixes, re-test resolved issues, execute full audio regression passes, and maintain test cases and checklists.
  • Verify audio assets align with design requirements, identifying any missing, duplicated, incorrect, or improperly formatted files.

Requirements

  • Experience with audio middleware such as Wwise or FMOD and DAWs such as Reaper or Pro Tools, with a strong understanding of audio fundamentals including EQ, compression, gain staging, and spatial audio.
  • Proven ability to identify audio defects, artifacts, implementation issues, and deviations from creative direction with exceptional attention to detail.
  • Experience creating and executing test cases, applying QA methodologies, and managing defects throughout the bug lifecycle using tools such as Jira.
  • Familiarity with game development tools and workflows, including Unreal Engine, Confluence, and testing across PC and console platforms.
  • Previous game audio QA or audio production experience is an asset, along with knowledge of interactive audio systems, localization QA, and accessibility standards.

Nice to have

  • Capacité à identifier des défauts audio, artefacts, problèmes d'intégration et écarts par rapport à la direction créative, avec une grande attention aux détails;
  • Expérience dans la création et l'exécution de cas de tests, l'application des méthodologies d'assurance qualité et la gestion du cycle de vie des bogues à l'aide d'outils tels que Jira;
  • Familiarité avec les outils et les flux de travail du développement de jeux vidéo, notamment Unreal Engine, Confluence, ainsi que les tests sur PC et consoles;

This listing is sourced directly from Behaviour Interactive's careers page and normalized into a canonical job model.